新手村擂台脚本
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Q) X- u. p& P6 e8 Y, ?
3 d4 E; O0 o' d释放到同名文件夹下覆盖原有文件。: D- N7 F7 u* k2 W
1.Script 里面是任务脚本,把对应NPC的代码复制覆盖掉。
2 P% V6 a- c) q3 D# Q2.Item 里面是任务发放奖品的物品资料,把我发的加进去。& ?! u$ P- K7 T* o I) Z+ i
(由11月23号发布的最新服务端修改)
8 P. w0 @$ \* E1 D( N, Q-----------------------------------------, U9 s& r9 D; ], H9 a* e
内容介绍:
& ^8 b3 X, S" q9 q; _5 k新手村比武获得奖励:
& N5 N! M4 z! @$ n6 P同使用何种武器的NPC比武,将其打败就能获得同类的新手训练用武器(速度20,恢复20,准确20,破坏0
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/ K7 b7 K# }$ _+ \) `5 z) a最后一个NPC老侠客,打败他会获得新手剑之外,他还会公告天下你获得了 侠客弓服 一件!(个人比较/ j" l' e8 Y' U! o- P q6 ^5 c
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喜欢黑龙,所以是黑龙的加强版!)
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# `; B! `7 Q5 Q: `$ C. b5 W5 R[replyview]
* r) w. j$ D, n7 t& \
! V% [; ?% f2 S' Q" J% a- {-------------------------------------
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! c5 @! X9 |, lunit 一级梅花夫人;
/ y5 V/ z) l3 U" [/ }8 M1 w0 b A8 _
interface" n2 ?/ e) O9 `9 U1 C
1 H; \5 o; C! A5 A
function GetToken (aStr, aToken, aSep : String) : String;# f. b d6 Q1 W$ g4 v+ z- E) |% R
function CompareStr (aStr1, aStr2 : String) : Boolean;
8 R p; f+ I( `0 Sfunction callfunc (aText: string): string;
* F6 T# y: g7 @) J2 I7 Y' rprocedure print (aText: string);# U7 S7 L$ }8 t; w1 _. g1 @5 I
function Random (aScope: integer): integer;
& W1 ~4 W' Z/ u9 H1 v) g3 dfunction Length (aText: string): integer;% y0 c) |3 u! {3 c0 k, |2 f
procedure Inc (aInt: integer);
' r1 R( T% h6 Tprocedure Dec (aInt: integer);
2 \, F) m7 Y, }. {$ ]function StrToInt (astr: string): integer;. \) ?& B- O0 `2 Q. q3 |' r
function IntToStr (aInt: integer): string;
; X1 [- C# T; p2 A0 K7 a: `procedure exit;
4 @( @- N$ X8 `$ ~0 N3 g7 V7 C* p2 M8 f- h
procedure OnCreate (aStr : String);
" y2 m' H, K5 y# p" x nprocedure OnDie (aStr : String);* G: { @2 k5 S# ?+ j
procedure OnChangeState (aStr : String);$ C" Y% q3 ?! Y; ~
procedure OnGetResult (aStr : String);' g' a1 G, h6 W6 T, n3 a8 {
- e8 E+ Y3 r: C# a& s; u6 }
implementation
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8 m) e% c- b7 x* c. p( ?* s4 {- Kprocedure OnGetResult (aStr : String);' b/ N+ |! e0 p1 g
var& I* ~. q/ w$ y q P
Str, Name : String;
3 Y0 v8 Z2 O% K ~ iCount : Integer;# I' X. b8 R; {' @
begin
k* }* y8 k5 Z if aStr = 'start' then begin
, M: D+ f" [: G3 E+ c, u5 n/ Q8 | Str := callfunc ('getsenderserverid');
$ ^% Y3 o5 J% S- [4 f+ y0 A2 T1 n* C if Str <> '51' then exit; i0 N, v; x% w2 C7 z
& _( _( `! E0 `
Str := callfunc ('getsenderrace');
' p" N; v! S" d* @1 U4 o) f if Str <> '1' then exit;4 C0 d6 C$ `6 M( R- n
. |% a0 N0 v# j6 S z& F
Str := callfunc ('checksenderpowerwearitem');
8 _( n8 C* a! S, u* \/ F) M& o K iCount := StrToInt (Str);
2 L8 u; _! x. P0 ]1 q if iCount > 0 then begin
; `6 l! G( _8 F4 M print ('say 先将带技能值装备脱掉!');
( N3 I. s+ D" `9 [- \: X Name := callfunc ('getsendername');
0 u, @3 U0 S! J' U/ I0 } Str := 'movespace ' + Name;8 F d) D5 V% A3 V' X
Str := Str + ' user 49 106 55 100';
3 z p" I3 ]* ~; \) ^; _ print (Str);
* \2 a$ d& V: t! f! @- B exit;2 c8 y0 M) i k) ?( s/ l7 J
end;0 a: f8 I5 I& G6 y/ ]
Str := callfunc ('checksendercurusemagic 0');* W% @* z1 c2 K% m3 n$ X6 \0 v5 ^
if Str = 'true' then begin
0 g% Y1 l& d& W1 L9 ~ print ('say 选错武功啦!');* M( n6 S+ u4 j+ K2 z
Name := callfunc ('getsendername');
B5 h$ S; Q6 z5 v C7 @3 D8 M Str := 'movespace ' + Name;
, E5 A. M# C, C* X( s1 q Str := Str + ' user 49 106 55 100';$ M- ?# a- b7 @4 d# b
print (Str);, E+ r. `" C/ d8 S0 J
exit;
/ @% ?' v9 u( N2 K7 g# ] end;& C t7 Q, D$ w+ P4 R
Str := callfunc ('checksendercurusemagic 1');3 R o3 R( D. i6 D; A( D$ O
if Str = 'true' then begin8 y) O& X2 k( y
print ('say 选错武功啦!');
F8 s" C5 O! E: ] Name := callfunc ('getsendername');' O' X. h8 U k9 X' a1 j$ ]
Str := 'movespace ' + Name;4 z! M s/ U& M) b3 F, N
Str := Str + ' user 49 106 55 100';4 |' u* C9 {* M4 p
print (Str);
& u$ b! Y! w! C exit;: B# ]* }( R/ D
end;
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' ^" i" ~& Y9 b! R print ('directmovespace 一级梅花夫人 npc 51 20 18 0');
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print ('commandicebyname 一级梅花夫人 npc 1000');
3 `7 ^1 r' }* {1 {! |6 S" @' D print ('setallowhitbytick true 1000');
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Name := callfunc ('getsendername');
4 d! [/ L) d5 ?8 R& s- P Str := 'commandicebyname ' + Name;: L! ~! D% h! h& l9 W
Str := Str + ' user 1000';" V* n/ q- l. f- U
print (Str);: W! l H1 H5 u) S3 [: z
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print ('senderrefill');
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print ('say 别害怕 50');
9 t/ t2 M+ e+ }- f print ('say 我会收下留情的... 400');
4 K# F. u6 ^# w! B9 m- N exit;4 H( [3 O! Y+ M# ~( |$ u3 [
end;
8 t' k2 r# I& _% _, v( oend;# ~' A& d7 r2 v3 g' v# C' ?: _
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procedure OnCreate (aStr : String);* q; I( N& @' C5 W
var
1 e% l8 Y1 {- A+ H Str : String;
; n* t1 i1 b3 r' d: n; `begin
+ {! f5 H$ k; Y$ b% D0 l* m Str := callfunc ('getsenderrace');* I3 L4 m6 g" }+ ] K% ?& ]
if Str <> '1' then begin! ] O9 U/ {- v5 l; x9 ?' K
exit;
: B) x5 A- V- `% O# A# d6 \ end;) I4 w/ y2 q' Y W E
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Str := 'showwindow .\help\一级梅花夫人.txt 1';( _ T% [* k, u' W1 j1 w. |
print (Str);7 E3 |% A5 \& K' t) b0 s
exit;, \. H4 F% R' h2 R
end;: D5 A, Z" D3 J8 {4 |
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procedure OnDie (aStr : String);
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Str, Name : String;
7 U# C+ u( S& c2 h+ j' k FirstQuest : Integer;
1 ]3 T3 `7 U% _3 A2 k# }begin
( I) j% Q' O9 I1 n0 d0 n Str := callfunc ('getsenderrace');7 P/ N+ K J7 v9 v8 {3 b
if Str <> '1' then exit;$ X3 r; ^" \4 y4 q. q
3 I& z4 ]5 ]. g7 {: ?4 W j Str := callfunc ('getsenderfirstquest');
6 T# N8 `5 Q( F: l/ A: A FirstQuest := StrToInt (Str);
6 F0 W+ l! a3 b! Y" X2 z) g3 l) d+ w: p1 m$ c8 m
if FirstQuest < 3 then begin/ i& S+ c5 e2 Q9 J- s* m$ ?
Str := callfunc ('checkenoughspace');
$ n8 S3 p9 X3 S" g" c# w! r if Str = 'false' then begin! a# b" y: [) ?1 Z0 _) R
print ('say 物品栏已满...');3 @6 @7 `! \; Y! v; ^$ ]
exit;
& x9 X5 }3 x. Z6 `, h+ m& y end;& ]( y- B w/ Y, A2 }3 h
! r9 j$ ~; _. D& P4 H print ('changesenderfirstquest 3');
+ H9 o" e; B( j print ('putsendermagicitem 新手训练长矛 @一级梅花夫人 4');
7 L. Z8 Y$ e: x" c! B end;" j F# A. g: s3 h" k$ o" u, I
) M5 [3 |9 {6 c- f! H print ('say 我可只用了3层功力哟 100');# C" U) B6 l% K/ a
8 g5 L2 Y7 b9 ] print ('mapregen 52');1 o+ _6 q) H) @2 _7 s
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Name := callfunc ('getsendername'); % U* Y& c- ?6 s0 {5 l/ o
Str := 'movespace ' + Name;
3 d c) R: f' e4 a; f" [/ @ Str := Str + ' user 52 17 18 500';
! O* X+ [7 ^4 b2 m print (Str);
( I) P. y% s v S exit;
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procedure OnChangeState (aStr : String);
- L+ Q% N6 }6 s: {; E' evar
8 W6 n* Z2 F* J3 [& V% x Str, Name : String;
" ?: c, @3 @, Y* u- W+ v$ zbegin- m1 E; h$ w+ P- R% _9 S
if aStr <> 'die' then exit;( v% l0 s2 b# T3 S
8 c- K. K9 W7 `4 }
Str := callfunc ('getsenderrace');
4 n* Z; u) I. ]! M) A if Str <> '1' then exit;
# |8 J9 i7 k, h4 g
. ?. [8 l8 p: u print ('say 别无他法 50');
. F% P' e/ b: W X9 u! O; z print ('say 是不是修炼方法不妥呀? 400'); f% E- D/ c/ N0 E
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Name := callfunc ('getsendername');: G1 Z4 M! C+ R( ~$ y7 z
Str := 'movespace ' + Name;
9 M! S5 k- a) X. e/ k Str := Str + ' user 49 106 55 600';+ Q% ?" z! s! I# w0 ?* ^5 T3 X7 e
print (Str);
: q: |1 A$ L5 p6 E, xend;
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end.9 v- {6 W0 _3 o! x- i
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unit 一级捕盗大将;$ y3 y0 l; z; q% }
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interface6 X- G5 S# |9 Q
( e7 m% C5 |$ w) g2 F1 f1 i7 I2 ]8 rfunction GetToken (aStr, aToken, aSep : String) : String;1 R0 Y) f3 M' u, B
function CompareStr (aStr1, aStr2 : String) : Boolean;0 G' z5 Y' s: K$ G) K* ^9 j
function callfunc (aText: string): string;
( ~+ P3 h0 j7 |7 T. H& Rprocedure print (aText: string);
1 L3 \ A( _# {: D6 xfunction Random (aScope: integer): integer;
8 |. \) E; l8 H! ?9 ^function Length (aText: string): integer;0 e" s0 Z0 u- `) Z! a1 q' q
procedure Inc (aInt: integer);
' o, f6 s/ g. v, uprocedure Dec (aInt: integer);
* I2 U) h" T; Z$ o3 g. Efunction StrToInt (astr: string): integer;6 y; e; S" v; I7 k3 l- }* W
function IntToStr (aInt: integer): string; R3 o1 \! O+ p! |$ S1 r' J! l
procedure exit;! J/ c. R# [& |! x) s' A
* V& g3 u2 e3 V. K3 Q1 S& |procedure OnCreate (aStr : String);! Y7 j. T" l! {7 ^
procedure OnDie (aStr : String);( N, r5 Y Z7 T
procedure OnChangeState (aStr : String);9 D. `& C$ j6 P/ I* u
procedure OnGetResult (aStr : String);6 q% x; X6 e1 F0 L7 t
; H5 R- I% u/ H
implementation2 o3 ^4 V0 J. k: x
8 T( L' w0 A7 k3 mprocedure OnGetResult (aStr : String);8 s2 {) T3 ?" Z$ W
var
% q7 _/ ]/ M# m( {( S* M Str, Name : String;
: ?5 a5 S+ D O8 a3 n- q iCount : Integer; 6 c! `4 Y; r* T5 p6 }+ c$ u
begin
$ W) V5 B& k% U. h if aStr = 'start' then begin
+ x% T5 f' i! [2 e& f8 K Str := callfunc ('getsenderserverid');
" a0 ]2 ]/ X2 n& i! y) r$ S5 ^ if Str <> '50' then exit;4 X! U# g1 y- V- Z- U
& Q2 I: C/ d( l& K0 {3 l5 L2 ^6 }# w Str := callfunc ('getsenderrace');0 G9 ~& G# t5 b7 p
if Str <> '1' then exit;) X8 f+ W. V0 u
9 v/ P/ x8 a' f& o; f0 V5 G5 l+ |/ q Str := callfunc ('checksenderpowerwearitem');
, \" {% D! f1 m+ Z( ` iCount := StrToInt (Str);
: V4 [% C/ o& o M2 h& U$ s* X! R if iCount > 0 then begin8 R: G" G4 a' l* }+ \
print ('say 请先脱掉带技能值的装备!');6 b3 p# p9 i1 Q% P
Name := callfunc ('getsendername');
! J/ }5 L- _( f+ ~5 W. c: N Str := 'movespace ' + Name;5 N/ O) _7 R+ _# v1 I) B5 V/ N! h; z" z& H
Str := Str + ' user 49 106 55 100';
* r0 _8 r" b2 K8 m _4 ?* b- f print (Str);
' ]' R. [, h/ S7 V* E exit;
5 L7 R1 A, l/ ~. g4 s end;0 Y9 q6 O+ O6 K- C4 q
Str := callfunc ('checksendercurusemagic 0');7 l3 L, Z8 Z& v" E, q) n
if Str = 'true' then begin
3 \$ `8 n& [6 i! ~3 c: ^, U print ('say 选错武功了!');
! S+ ~6 X" }% B! J- t Name := callfunc ('getsendername');4 x$ }4 ~2 V Q& `, J
Str := 'movespace ' + Name;
. U' p3 ~7 H3 e5 I2 a6 o* c Str := Str + ' user 49 106 55 100';
+ s. V) {5 I) P7 G. j; n print (Str);* |( n( s- m: q$ h C
exit;1 w0 y1 G: v5 w: ?6 x
end;- m7 @* S- O2 q' o/ w; N
Str := callfunc ('checksendercurusemagic 1');5 H- ~9 K" I" L
if Str = 'true' then begin' _' e$ e' m! L$ `7 q, x
print ('say 选错武功了!');
1 z/ m( O9 |) G0 v/ K/ s( w Name := callfunc ('getsendername');0 K+ z9 t$ z# \/ o' @$ n
Str := 'movespace ' + Name;
* I9 M! L) d* x2 U Str := Str + ' user 49 106 55 100'; x [& h/ z8 c# r; {! b3 `6 p, j$ @
print (Str); J* N3 l9 t4 V" I2 q9 V3 x
exit;; x( b4 U' F: P/ ?9 b
end;
( Y) K7 e0 m$ n3 x
2 |- t+ Q" D6 o. }& X print ('directmovespace 一级捕盗大将 npc 50 20 18 0');: Y, N8 k3 d: t5 U6 B8 ^
$ L" t. B: |# p, x% Y) _8 M print ('commandicebyname 一级捕盗大将 npc 1000');% B0 c) j M$ U Z7 I; P) i) m
print ('setallowhitbytick true 1000');
- F# L! z# \& }: m' t+ H9 }
3 G- _1 c5 A8 Q& I) Y2 Y f/ D Name := callfunc ('getsendername');% ]7 |: A1 G! ?% M, a" b5 X9 O
Str := 'commandicebyname ' + Name;4 B% L' k$ H" x
Str := Str + ' user 1000';3 C! Q$ q/ f* d
print (Str);
+ b% F) M. ?* ^) G; c2 B& M6 v( J) ~& ]3 [$ T8 w5 y9 p [
print ('senderrefill');5 ]) Z1 |! D% } j$ D3 u
; n5 `7 J! E/ C$ w
print ('say 你还太嫩! 50');( Z$ @- g3 r5 @& t1 c- b0 b
print ('say 留神啦_我可不会手下留情 400');) g! r& d" k5 k& e, D
exit;! E1 H2 n2 ^- Q
end;
. C+ k) Q; K1 s: }/ O, e& Qend; ?8 Y4 c+ [* F, a) T
2 `$ }7 x' C Y" wprocedure OnCreate (aStr : String);
% _# l9 n# ]+ u8 cvar+ E0 H2 Z9 m2 G
Str : String;, `5 |% G' |$ M4 u4 r
begin( K) Q7 k; T& `
Str := callfunc ('getsenderrace');
2 u& |* f4 c, c, t, n) ]: V) H if Str <> '1' then begin
) U, k2 c+ S1 N6 w$ `+ Z8 f& [ exit;
* i8 {: e4 i- k" z; N- g end;
; U+ T, n5 H/ u) [5 a% k2 Q, r9 k5 b9 s: k. R, y) I
print ('setallowhitbyname 一级捕盗大将 monster true');
2 v4 |3 ^) [0 Z6 Y3 v6 w% K: g% C1 i. L& p' {5 s# N, J: a
Str := 'showwindow .\help\一级捕盗大将.txt 1';; ~+ ?7 [$ F/ D& E
print (Str);9 O+ E) }- W( y9 D+ E/ |( @
exit;( m' X7 h# D) e4 ?; v& @* T8 A. S
end;
* s, o, P9 a: p W: N
4 J! d% f9 R) d" B9 C( j; rprocedure OnDie (aStr : String);
' t$ C8 i0 K: f+ ~# e' rvar
3 S: G' @) Y2 N2 e Str, Name : String;3 Q5 X+ f4 U6 J' _ `
FirstQuest : Integer;
6 o1 V2 V a/ @% I' ~( W% f2 u9 ybegin
# i5 B' ]. C# E9 ~ Str := callfunc ('getsenderrace');
" j" C2 Y' a" Y0 L; O, Z if Str <> '1' then exit;
9 p: H: ~* C. L4 z$ K- Q
; }: D3 l/ f# p+ `- B5 ~; T Str := callfunc ('getsenderfirstquest');1 H6 R* |5 D/ |: e5 j
FirstQuest := StrToInt (Str);
4 `0 i0 R6 [/ t
: Z) f/ |, w4 ?8 B2 x+ L9 q) i if FirstQuest < 2 then begin
$ G! O) a) t& ]. C! @ Str := callfunc ('checkenoughspace');
/ H% j" A6 ^1 u! B7 s6 _6 B if Str = 'false' then begin
5 x, J! c; L# a4 j( m( C2 E print ('say 物品栏已满...');' a$ s8 A* y( c# f- Y0 t: _
exit;
5 O) ~( D. |1 o P, Y& ] end;+ _1 v0 t4 I. _8 W! W. w' l
0 J! p" n. h' |2 k8 [ print ('changesenderfirstquest 2');: `2 j2 e( g, X( d! `, s$ W8 b' U' n
print ('putsendermagicitem 新手训练拳套 @一级捕盗大将 4');
5 A7 W+ M! B+ S6 ~8 G7 [+ {6 ~' @ end;! `+ K8 G9 p3 C2 T, ^" v" m5 _
6 @+ S1 y! G) V4 S) S3 w
print ('say 不可能_我怎么可能输呢.. 100');2 v- k; D3 P( B+ [7 |; ~
) V4 J, p' Y" l9 h2 G print ('mapregen 51');
" p2 [- o" e: J" N f# }+ V2 u) M* F4 R# Q8 _6 {0 F. l. e
Name := callfunc ('getsendername');" S, E9 T$ ?4 }7 ~3 B
Str := 'movespace ' + Name;! @$ n# K* I t" {. K+ C! X! n
Str := Str + ' user 51 17 18 500';
# U$ h0 O k, R% h0 c print (Str);
8 S9 |! [2 T1 x' @end;
2 u/ g1 j* K+ |( c, D& b4 |. z* E- X! u
procedure OnChangeState (aStr : String);! p# Q# p, ?6 G" `5 s5 G. p
var
$ S. A1 q; M6 o. c$ x Str, Name : String;
. x4 y4 R- G/ Ibegin0 ^) d5 }- B8 Y5 \% l$ _
if aStr <> 'die' then exit;
* q6 Q* ^# w4 ~! W$ k5 C; Y5 y: ~0 `, v
Str := callfunc ('getsenderrace');1 U- `4 C& Y* _( m
if Str <> '1' then exit;- k+ T) a z; v6 P8 u- t
4 ^( y5 b6 ~. E- Q print ('say 回去再修炼个10年吧50');, |7 U% S' Z1 B" i* o3 q. o4 G; C3 R9 a: V
print ('say 到那时我在用双手跟你打 400');( `, i* [! w; o( P2 q i9 ^0 |
3 H- Q: U B+ q. z: A1 |# J Name := callfunc ('getsendername');
: H. o& ?1 {, \$ n Str := 'movespace ' + Name;1 l# e/ o, }: w/ P; j- A
Str := Str + ' user 49 106 55 600';( l, r" _, i5 w
print (Str);5 W$ A0 z9 Q) i1 u* j. |
, l7 z) K: M9 j X: P print ('boMapEnter 50 true');
6 Z0 h& ]1 D1 e: ]; {$ Hend;& n. \ S; i$ k4 o
c9 U4 E8 @0 g! R) L' v! E5 Eend.% S4 ^% k# B |9 ?$ R% l6 F8 Y, ?, A
; L3 v* F4 |& o% V, a5 L: M* H# D---------------------------------------
5 o, T( ~& \5 ^/ Y& w! y
2 {, D: q9 ]" f; H3 i2 [unit 一级牛俊;1 ~- z8 K6 z0 j# B* T
' D8 R: w7 Z. z9 ~' {
interface) D# [* s$ f3 S2 V2 ~4 K
+ J% u- p! y5 u9 l0 f! z
function GetToken (aStr, aToken, aSep : String) : String;
2 @. Z p7 F: y8 q# Wfunction CompareStr (aStr1, aStr2 : String) : Boolean;: ^ Z4 U# q' q/ Z9 n
function callfunc (aText: string): string;, v% A, J7 {1 D5 P5 n
procedure print (aText: string);# n% U2 \2 k% r; I$ R4 ~2 f) j
function Random (aScope: integer): integer;
0 \/ q$ v$ H2 A5 y* F" lfunction Length (aText: string): integer;) t% [) j, g, P. p
procedure Inc (aInt: integer);
9 V/ W: M5 k: Q, h+ tprocedure Dec (aInt: integer);/ Z3 i4 n- U4 E3 \
function StrToInt (astr: string): integer;
( v' X" X& X U# e" `function IntToStr (aInt: integer): string;1 a. E# C: F1 B C0 t9 Z6 Z9 z) i
procedure exit;
" V2 P' {6 S9 ]0 P6 u
/ t+ I$ D0 F. z) P% f. W$ {procedure OnCreate (aStr : String);
+ `3 D; {5 N1 V& T( I1 Q9 s4 _# |procedure OnDie (aStr : String);; {) L9 i8 M, l! J5 P- j
procedure OnChangeState (aStr : String);$ w j' O' b, A0 B
procedure OnGetResult (aStr : String);$ d, \" ?: O1 v7 |" A0 K4 g4 X1 _3 a/ ]
- Q/ A X8 M, I- i5 W9 G7 Wimplementation
! J: F: n ^. B3 G) y3 a1 a& d) w8 ^6 A8 t9 e+ k/ h9 d
procedure OnGetResult (aStr : String);/ C4 w9 u+ k2 t8 F: j+ S
var# b* a: w! P E& b, |: t) q
Str, Name : String;$ P0 H- L$ F' Y
iCount : Integer;- P' c- R6 G, x8 |
begin) s% C1 R+ P5 `0 a
if aStr = 'start' then begin
S- S% Q' F0 |( S2 G0 C" d) z& v Str := callfunc ('getsenderserverid');
( e4 `! Y7 B I2 ~ }/ G if Str <> '52' then exit;
7 ]; a$ A5 B6 S! [ N% l* c7 R0 R8 t9 b) H
Str := callfunc ('getsenderrace');$ Y) h1 @! R7 Z# o& s+ t; n! \
if Str <> '1' then exit;! z6 v# W: m' F U( L9 I
- z' u# S0 e! t
Str := callfunc ('checksenderpowerwearitem');
- ]5 G! k% d* n. P8 Y iCount := StrToInt (Str);* X) ^8 ]* ~, d4 C. T
if iCount > 0 then begin- Q) h+ D `; M% K1 H
print ('say 请先脱掉带技能值的装备!');! E# u1 ^* y- j, Q; A2 x
Name := callfunc ('getsendername');$ i8 t9 ^7 Z! v
Str := 'movespace ' + Name;
/ z7 A, ?) q( z Str := Str + ' user 49 106 55 100';4 t0 y3 s- R& k. Z* W% R- B" f
print (Str);. Q1 H: x9 C0 O6 @* v# K6 }- E
exit;' o( L7 |5 k9 C: T
end;
- Y& y B( V1 W( s! _% S0 X Str := callfunc ('checksendercurusemagic 0');; ?* x, Z9 f) n5 n* Q% M: M
if Str = 'true' then begin9 F5 ~1 t, v! d/ [+ u2 B. q
print ('say 选错武功了!');
: j: F' W. K( O4 U* g+ ? Name := callfunc ('getsendername');& ~" z& e2 U i( ~8 M1 h: k' {
Str := 'movespace ' + Name;
8 j3 K& t, K, G) f Str := Str + ' user 49 106 55 100';$ z# D7 q, r7 c( T0 N
print (Str);% k8 x$ @$ g7 K, O1 R, c- P
exit;- I: ]" |0 N/ l' {% w1 G1 m9 a6 X) B
end;
5 J4 u# U5 w- C/ j9 Y3 }% { Str := callfunc ('checksendercurusemagic 1');
: `1 O( j* E8 t$ m+ ^* M if Str = 'true' then begin" r" W" f; A% n4 s) i4 e; ?
print ('say 选错武功了!');
( ^2 W/ o& W0 O8 _ Name := callfunc ('getsendername');: R* X0 k* Z/ ^
Str := 'movespace ' + Name;# q6 f1 p. A) d/ Y" z$ P6 ]
Str := Str + ' user 49 106 55 100';
2 y2 w3 S- ^( _- C8 z2 ^ d print (Str);' A9 b: N4 w6 i# r% ^0 w
exit;
; t- ~% j* B$ s" I" R* t end;! D: d+ F! |$ ?- Z
- t9 h+ e. y4 I" Z9 }" [# K1 h
print ('directmovespace 一级牛俊 npc 52 20 18 0');
! B3 J3 y3 n( E# x' f- K" g3 N# v! X9 |+ q# ]; e; D& I- \3 D
print ('commandicebyname 一级牛俊 npc 500');
/ e+ Z! V7 R0 ]0 U print ('setallowhitbytick true 500'); . j. a3 s, h! l- D" O8 w# s2 ?7 y
0 L4 S4 C. L, k2 x6 ]* @
Name := callfunc ('getsendername');
" h5 g( t- L1 a6 a9 B Str := 'commandicebyname ' + Name;
+ i$ B4 d, {5 A0 E- w2 @4 S7 Z Str := Str + ' user 500';% n2 c1 m% ^8 c7 s8 l- }
print (Str);
6 h+ w) ?! b% _, a! w* b3 k
( F0 n9 G0 C2 n% M3 _ print ('senderrefill');- j) b8 k9 g* p. Q6 r
3 n% c! i. G8 p4 f1 A3 b6 p7 {% x print ('say 10如果10秒内不能将你搞定 50');- d; e- V8 [8 i
print ('say 就算我输! 400');0 f2 b- C$ G6 J" L( K
exit;8 H, u' }" `, c2 E
end;& ]& E' p7 J- Q! u, C1 G' m
end;1 @1 o }5 y% }' [/ X1 {5 x( t/ Z
* K1 d0 Y x( }procedure OnCreate (aStr : String);0 d5 `; D, {7 }) M. `, l
var" Q4 J, y" `0 i: g! G# @& ^. i ^% p
Str : String;! I" m: s6 ]4 W
begin5 e4 k# n! \8 u5 t* _) j9 e
Str := callfunc ('getsenderrace');: q3 {* q' y- r, n/ `
if Str <> '1' then begin/ V' ~& J3 E: }
exit;& ?2 j" O2 O9 e0 k6 G4 e; X# L
end;, T3 } y+ z8 M( g* q7 H
' A5 s4 G" i% |6 o6 r* G' d7 s Str := 'showwindow .\help\一级牛俊.txt 1';" h$ e! i7 A4 H# F- X4 n0 v
print (Str);2 Q) P) [' ^; ~3 W M4 P
exit;
7 L# k' F. k; G: uend;
& T4 M2 U- Q! u! Y! v; ?( h& b# n( n- Z5 w) V& Z: R
procedure OnDie (aStr : String);
( F) ^( E' m3 \var
2 q# ^7 w% j3 N Str, Name : String;# F) U2 ^3 B2 M9 H% i
FirstQuest : Integer; 2 G, M7 \! K, @, S% w
begin5 H# y G/ q* Y7 \
Str := callfunc ('getsenderrace');- [8 F2 @! U/ P+ I o& i: c$ v
if Str <> '1' then exit;, O6 y5 {# S' Q! a9 o& y% V
9 j/ e* P8 d& s: x0 T" d
Str := callfunc ('getsenderfirstquest');2 C Q1 [ {3 A& r' n0 Q( o
FirstQuest := StrToInt (Str);
: I$ y* M! \- F% Q
( X8 s8 ^7 a$ }3 K3 i: B if FirstQuest < 4 then begin$ ]1 q# M+ f' d- ?8 Y
Str := callfunc ('checkenoughspace');
: Q% t/ v; e7 R) Y if Str = 'false' then begin
) e# [. Z! c9 w) \2 \- U print ('say 物品栏已满...');7 q" ^0 I* ?: Z/ Q
exit;. M& r+ ^7 }/ \! L6 W
end;) s4 V3 A7 I) o( U# x2 J# A
( z& S. l n9 F1 h$ _5 c
print ('changesenderfirstquest 4');
& B6 I ^5 @" L2 G k: i print ('putsendermagicitem 新手训练大斧 @一级牛俊 4');! Y" g. x! d: O& {
end;$ f) `# L9 M8 p2 b/ R6 w# T3 p
( P% U: s' x1 T9 R' `: f print ('say 什么_不敢相信!! 100');3 L* {( M/ b Y
* l, m) _' \9 h, f8 e$ F print ('mapregen 53');$ J; g( E% h- s7 f) @
/ a9 V9 T' k- P
Name := callfunc ('getsendername');7 z! O8 h, E, G/ j, c7 T
Str := 'movespace ' + Name;
2 F1 g1 ]7 K# H; W5 W Str := Str + ' user 53 17 18 500';
% M5 f% n' c1 L print (Str);
" I2 h+ C+ P6 c9 }+ Xend;
' J( o/ `2 C- }8 T% j0 V% h3 B1 J3 j8 w5 V* a8 B" ]0 Z
procedure OnChangeState (aStr : String);
% e' N9 V+ ]( u, y+ Q1 Evar
/ G) x: }! p/ Z' w6 {0 w Str, Name : String;$ V' y/ f# Q! J) ?; s) a! E% [
begin* y w9 H- q f7 ^6 l$ n
if aStr <> 'die' then exit;. u) p) v2 Y' v! f8 A0 N8 [
$ `/ C8 X/ I" h( o
Str := callfunc ('getsenderrace');
5 E* { n& q# @ if Str <> '1' then exit;% q+ y: P7 q" ^8 k* h
# l# b7 Y h+ g w. l print ('say 领教了吧! 50');
; p. z- r# N$ Z print ('say 差远了... 400');. O) w3 V# {5 n& v8 ]
# h- X" o. D/ ~8 b) `" q k
Name := callfunc ('getsendername');; p, T$ P) d7 L( m5 q& f# L0 x
Str := 'movespace ' + Name;, r' d O% A" J, ~5 s$ p* c! k3 S
Str := Str + ' user 49 106 55 600';7 }/ {& A+ z8 \2 E9 |* ~
print (Str);
8 _$ Z0 W% {" g' eend;
' i! t* P) M7 \" w$ v+ q9 A A8 p% C
end.+ O$ x3 b* |4 N. H2 u1 v
----------------------------------------" O$ K9 I6 q u$ V$ x! z
unit 一级雨中客;
- W+ b. s7 v( Z: @2 U( f2 o6 ]2 W- u, W- m9 F
interface7 n5 ~/ E& [0 J( R/ x% B; C1 S- F, Z
" I. H' U. V' {/ L" d3 ~. ?
function GetToken (aStr, aToken, aSep : String) : String;! J7 F" q" \; a* @7 A
function CompareStr (aStr1, aStr2 : String) : Boolean;! ?/ i& w/ M: e
function callfunc (aText: string): string;- U' `1 c' O. i
procedure print (aText: string);
9 x5 h) {$ i6 A" X* l: Xfunction Random (aScope: integer): integer;7 T7 ?- Q/ f$ k7 e
function Length (aText: string): integer;4 Z M! e, Z5 J" v0 e
procedure Inc (aInt: integer);/ L/ @) {1 I+ \& W x$ `6 u# J7 b
procedure Dec (aInt: integer);
8 S, e; ^" ^4 @2 D% v8 nfunction StrToInt (astr: string): integer;
6 {3 R' \, @& v3 i( A! u5 Z; Mfunction IntToStr (aInt: integer): string;# E1 f; u9 ~5 A
procedure exit;. z5 s' v7 U7 y( @6 U
2 w2 S+ ~" o& [4 ]procedure OnCreate (aStr : String);* \: r6 X, u, Q
procedure OnDie (aStr : String);
3 B" o: i1 \* U. [6 Eprocedure OnChangeState (aStr : String);
6 d- C% n* r& z: v8 [: r, aprocedure OnGetResult (aStr : String);
0 H% D# Z" R/ l9 O4 o
4 z$ D, h# h# l9 G. simplementation
+ t, l. q* w' M) j' x8 i
* D6 m/ r% c9 tprocedure OnGetResult (aStr : String); p# v: ?' d" |9 ~4 g
var
% L6 Z2 b. B9 L5 k! g Str, Name : String;! R. C* l/ i& _- k& v
iCount : Integer;! U% h2 Q1 Z r+ Y+ O, \
begin
6 i$ k) M( r8 b( c if aStr = 'start' then begin9 n+ h3 X/ `- J
Str := callfunc ('getsenderserverid');
$ ?+ N8 q6 r/ c. R9 b3 h) W if Str <> '53' then exit;) \; @4 b* U& r2 r* \
8 |% W6 ?+ v0 q# z) d" e$ P6 o
Str := callfunc ('getsenderrace');; e) I) N3 K& G7 @
if Str <> '1' then exit;# b$ r3 r% C4 d7 J
+ @! E& B+ K* Z% l4 f; f* [$ \! n
Str := callfunc ('checksenderpowerwearitem');4 Z6 ?5 l/ r; N+ M4 i4 Q
iCount := StrToInt (Str);1 P0 T$ W' g# n) l3 I
if iCount > 0 then begin- F( L U- f- x+ e9 {5 k) e
print ('say 请先脱掉带技能值的装备!');/ c( `9 B- A1 a. t1 W
Name := callfunc ('getsendername');7 [2 T* I0 W9 s0 |# @3 b, m! ^! z4 [
Str := 'movespace ' + Name;3 b3 h1 y+ E& C/ m$ @% i* V. f3 ~+ H
Str := Str + ' user 49 106 55 100';
, s/ @: P1 R( A4 W1 G) A: Z print (Str);
8 K/ H$ o; c9 S6 U5 m" H, | exit;; }9 G& L4 R1 u5 \( x
end;
$ _9 Q9 T4 f5 y n Str := callfunc ('checksendercurusemagic 0');5 `3 b0 c% m4 j' d
if Str = 'true' then begin9 F4 f! K% t6 W c; @
print ('say 选错武功了!');+ p. Y! ?! A" n! S
Name := callfunc ('getsendername');4 d+ v# ?: t) R
Str := 'movespace ' + Name;
* \" d: w: H6 X3 r: |: T4 ? Str := Str + ' user 49 106 55 100';% W4 ^1 T/ @' _ p& w
print (Str);7 n- C0 h/ Y8 Y; _5 Q
exit;
( j2 E' {, U) d- { end;8 V+ K% ~, ?3 J. d1 ]# g) R
Str := callfunc ('checksendercurusemagic 1');* A/ {- i* V( y
if Str = 'true' then begin
( B+ U, ?8 ^; x; p. O% Q' g! v+ k print ('say 选错武功了!');
. i/ A1 h" E( o/ g5 j# P Name := callfunc ('getsendername');
+ R- U: l% q4 o) ^" @" f& T3 \ Str := 'movespace ' + Name;" ` @$ I. t6 c7 x# l' B
Str := Str + ' user 49 106 55 100';
y3 }: H. ]5 i" Q& L, @5 G: o print (Str); l6 M* o! K% T0 s
exit;% ]4 k2 M3 [' y+ F7 j5 x
end;8 u* C( q% J! Q$ b, U. Z
* `# _, ?) v% R; w
print ('directmovespace 一级雨中客 npc 53 20 18 0');: E, A, M A) b9 n
/ A; P& B* i* i print ('commandicebyname 一级雨中客 npc 500');
' b. i$ N1 D/ i* d print ('setallowhitbytick true 500'); & O: K, Z+ c2 p2 @7 |% K
/ N# V8 m: l' j" \5 O* r) ~# I3 B$ B Name := callfunc ('getsendername');
- h. B; Q: }4 T# q; W Str := 'commandicebyname ' + Name;. o m( @+ N, K4 S6 b* N
Str := Str + ' user 500';5 {% m( E7 R8 y
print (Str);
! d, m. D4 i r# I' P1 h7 E6 ?7 y$ x9 m0 L8 q4 Q
print ('senderrefill');" g- l; P* l& y8 N$ Y
% n0 C* E; ^% H) A5 W
print ('say 领教了 50');
6 }) b/ J7 }# Y' z7 x( E& p print ('say 开始吧 400');! l+ A9 r# B! G9 a* k. U/ I* T! w. P6 c
exit;0 J, `4 w+ F3 t( u
end; p, Y% R/ D$ `% a& r/ K' G5 k( }
end;# w: A) ]1 R# Z8 ?( y
; B3 ~5 r' s( }9 @( i7 `, ^
procedure OnCreate (aStr : String);
" N! Y3 w' \' n* Q6 Cvar* s4 x+ t' k3 x5 Y9 o& \- ]- F
Str : String;! T5 K6 Q4 B* d; E
begin
- Q. P- D& s' H; U V! p Str := callfunc ('getsenderrace');" Z1 }3 v4 r/ F# C
if Str <> '1' then begin6 {! ]' p+ O. O% ~# F) v
exit;& X; Q( U7 }" p" R( X7 i
end;
6 @( z, x/ O( g3 ]$ ~
) F, C2 x' z5 b- [ Str := 'showwindow .\help\一级雨中客.txt 1';5 ]( N$ U6 F, Q6 e& Y2 d& D
print (Str);4 k- V) P8 s" w s- I( ^* c$ ^5 |
exit;
0 J1 q4 x, s. z; H1 Cend;
. r, v# o* |0 v% C( [& i6 n7 Z" G- ]9 w$ _1 p- E9 m
procedure OnDie (aStr : String);
3 R$ m4 Y: l! x! dvar
/ _, c9 W; {& E: x$ Z Str, Name : String;$ ]7 A/ t, b. k9 z
FirstQuest : Integer;
4 n; j4 Z' |/ rbegin
! Y: b F8 o3 m7 Q Str := callfunc ('getsenderrace');& p! H w2 _7 x% g! N1 z p$ ^' ~
if Str <> '1' then exit;
7 S3 f0 N9 }7 s2 R+ f1 U& m+ t
8 p0 R2 `5 a4 U8 w1 p' u Str := callfunc ('getsenderfirstquest');) g# A; [2 Y" m$ a! P
FirstQuest := StrToInt (Str);
. R1 S0 D# P3 L! Z8 D/ z# F7 a% b" o$ d& H5 g5 ~
if FirstQuest < 5 then begin
4 V$ z8 y0 a V% E( o( j: I Str := callfunc ('checkenoughspace');
( B; C( J# o$ K5 N& \1 h if Str = 'false' then begin
, ^: O' X- `( d5 v# g% O print ('say 物品栏已满...');
1 O, H2 A: {3 \7 w U1 r# E exit;
9 B0 w0 W2 E# C end;
' i+ f5 P9 G/ A1 u: p
& U* b s* ?6 G( X' d print ('changesenderfirstquest 5');. U2 }* q. I2 i, S
print ('putsendermagicitem 新手训练弯刀 @一级雨中客 4');
4 s8 r- m" b5 o3 e- y6 m( `& w end;* P7 e& ~$ s. w5 s8 @* _7 U6 B1 k: ]
/ a% ?6 G) v: [+ f print ('say 早料到了_佩服 100');; M" F. l* y4 B3 u" S, ~+ n1 T% r
& }# Z; v3 K& A; G
print ('mapregen 54');; P8 a9 M7 ?- K" T
# S) ~& N3 a" S: P/ Z' D( W5 Q0 t Name := callfunc ('getsendername');3 f1 p( e6 P, K% |1 x& Z* r
Str := 'movespace ' + Name;: M4 |! z+ b7 Y0 t% Z
Str := Str + ' user 54 17 18 500';' ^* ]& B$ ]/ A( q
print (Str);
, g- \, S+ \* T# `# Y% Uend;* u# N7 n m% |
' P( G s' }* l: A( t
procedure OnChangeState (aStr : String);
- y/ x9 ]; Y( r4 h: Y( pvar- |; e0 [3 \4 V- `) \7 o1 j
Str, Name : String;
. h) P7 E* k+ s0 ]1 y, P" ]2 }# y' {3 Mbegin3 U3 p3 [: F$ O* U/ B
if aStr <> 'die' then exit;
! \$ r- C4 j, E0 g+ m9 O. `* d2 E9 s% e) _5 P# g+ X4 L
Str := callfunc ('getsenderrace');, i4 {7 u) R( }0 }$ ^. _" M
if Str <> '1' then exit;# m- `4 ]$ ~4 n* x) g
* U! U$ L* N1 D! H/ f- b- I2 r
print ('say 不错。只要能维持几秒钟');7 r% ]/ T. W* p( u
print ('say 到那时谁都不是你的对手 400');
9 l+ x; F# K) |8 G) S6 n/ _$ r6 K' J. O% t# `- v$ N
Name := callfunc ('getsendername');6 i) S8 c$ T% A2 Q
Str := 'movespace ' + Name;9 O: z ^) G( a
Str := Str + ' user 49 106 55 600';
" |4 c2 C% \4 V2 _8 c print (Str);: P/ s2 F1 A* l$ J) J: h8 N
end;" }$ q* c( n" h/ k6 Q& s. s
& Z$ q& J0 n, K% A8 jend.
# U0 H/ q2 `9 `2 o9 O9 m9 N: F( \9 Y3 j4 ]" j
--------------------------------------------------------------------------------------------------------------
# D6 q! C- H P; s' O9 ~) D
v8 y' d7 Y+ s$ r* b/ ~: Yunit 一级老侠客;2 I* V! i# a4 t% S
3 y. P7 `3 Y1 f5 g5 l; \
interface8 ^, U3 J( o; O" v
/ y9 @. |4 v0 _1 W% C3 z
function GetToken (aStr, aToken, aSep : String) : String;' `: t2 @: _( R3 M2 j0 \+ u! z
function CompareStr (aStr1, aStr2 : String) : Boolean;! W2 f0 \: n' N
function callfunc (aText: string): string;
0 [/ ~- y3 j- @9 K1 @& aprocedure print (aText: string);
; m* W, X; X; p1 c+ m" f' t5 }6 u/ Sfunction Random (aScope: integer): integer;' i7 y4 C* [) P, u6 s
function Length (aText: string): integer;
# O% `, C/ p4 z# \0 l' Nprocedure Inc (aInt: integer); [, Z6 |" c0 K% K
procedure Dec (aInt: integer);2 @$ o/ x( [" E0 n- q
function StrToInt (astr: string): integer;
4 N3 F( B+ } E8 K: _( Z/ {, Ffunction IntToStr (aInt: integer): string;
: m2 I$ i5 c$ p. m& f! G7 mprocedure exit; z0 E4 a/ H. ?9 a
4 n: t) y$ l9 a; D) n, G
procedure OnCreate (aStr : String);
2 [3 n3 e$ e& H: {$ Rprocedure OnDie (aStr : String);) P Z1 v6 ^& _/ z$ H3 S7 ~
procedure OnChangeState (aStr : String);
, ]! L ?1 b( _6 R$ @! w! O2 B! Aprocedure OnGetResult (aStr : String);( S8 T7 C4 h& M- j+ m
1 d8 }+ X3 l! u& f, {- himplementation9 r% h$ ~& e$ G& r5 g/ K4 n, F
! s1 `0 j4 }* [0 Z1 u
procedure OnGetResult (aStr : String);
/ M5 s6 |) H) m9 [, dvar' @5 B4 Y7 H# N7 \9 g6 y+ d' N
Str, Name : String;' j9 q! y; ?1 \. A0 q
iCount : Integer;
" c1 e2 f9 ]4 c) Q s |begin
6 }% a) b% z+ Y8 s if aStr = 'start' then begin
5 v. u* X' h: q" ]+ r# _ I6 W" h Str := callfunc ('getsenderserverid');
) Z/ x5 A% s6 I; `. M5 Y if Str <> '54' then exit;
. L/ s1 g% j7 ^: p F+ ?- c6 t4 b( A
Str := callfunc ('getsenderrace');
; |0 q4 r, M, n" ^ K7 i6 y1 e if Str <> '1' then exit;
0 n5 L+ `! d3 A7 V/ i6 n" j1 V/ Q& }# d
Str := callfunc ('checksenderpowerwearitem');) }4 M9 a2 t& t9 k& e
iCount := StrToInt (Str);9 E$ d% k2 g8 A
if iCount > 0 then begin
* n7 a2 I2 M: O" c# o print ('say 请先脱掉带技能值的装备!');
& `) [& e$ y/ f4 L1 H; Z Name := callfunc ('getsendername');
/ G3 b. z( a1 j/ R9 D Str := 'movespace ' + Name;$ g3 J% {& d: K5 G+ _
Str := Str + ' user 49 106 55 100';3 [" e3 f4 Q4 {# Z4 G
print (Str);
, M0 F0 ]2 l/ v' q _ exit;" A0 i# Z. m' k2 g
end;
. u: |$ I) y a( n U2 X8 O; N y Str := callfunc ('checksendercurusemagic 0');8 f& D7 B7 U6 [8 w; r* n
if Str = 'true' then begin
; M" b/ n4 _) O0 }5 ] print ('say 选错武功了!');7 l h, l% \) G" C. m) O
Name := callfunc ('getsendername');/ _- J* s/ N5 H* s) A0 N7 F
Str := 'movespace ' + Name;
9 o! u3 m. o# {# l* y Str := Str + ' user 49 106 55 100';, S6 ~5 J! o2 ~% |4 g7 C
print (Str);
$ q7 |( A$ U* @ exit;: D% p: v5 A& M( ^: n& n
end;
- t/ n/ E: @/ C1 n# j Str := callfunc ('checksendercurusemagic 1');$ A& \4 \; z: P- Z3 t
if Str = 'true' then begin: f+ t8 d/ M, z
print ('say 选错武功了!');1 [2 ?/ J9 g; A" w3 G
Name := callfunc ('getsendername');
5 l, S& Z7 E- L( ~5 Q- q6 Y: C Str := 'movespace ' + Name;* ~& R8 R7 O R2 R n# D" s
Str := Str + ' user 49 106 55 100';& U' m% e% j: f
print (Str);
* V5 N% H& A$ J& e9 @ exit;3 Z. x: T! f# o0 m9 t$ W
end;$ {5 C2 ?) G* U1 p( j( Q
+ s- e# J# R9 k
print ('directmovespace 一级老侠客 npc 54 20 18 0');6 o+ h- G ^* X6 s: S
4 R8 P1 a4 C7 p. l print ('commandicebyname 一级老侠客 npc 500');
! t/ v6 c7 x1 ~; z! A, r print ('setallowhitbytick true 500'); 2 E; A2 s& {1 M
" V, Q; |9 a( h) W" ]5 F a
Name := callfunc ('getsendername');. ], \6 k% l5 \7 d' C$ k* l5 q! j' b
Str := 'commandicebyname ' + Name;: m5 Z; h" D' O9 y% L
Str := Str + ' user 500';
. a) ]$ @% w# a. |$ M print (Str);/ M+ I. \/ g) M; g5 P3 B
3 a# |) e" x) l2 A/ W, N print ('senderrefill');4 ~1 ]+ s4 G* W" `; ~
; N4 H" b, @& n, f! `( d print ('say 如果你实在想比 50');
, y7 s$ ?4 G; r" Z- u print ('say 我将奉陪到底 400');
" ]- X8 D4 c6 g# W) K exit;
( `& d* ?) l4 o/ s, h) S4 R/ i end;
1 |& Y8 _4 @6 w" p+ [* K, Yend;: q; U& y3 y" B! ^: V
5 ?1 W, ~5 @) @4 X7 E! I3 x
procedure OnCreate (aStr : String);
W4 l0 f: ~! ^; s# mvar) m9 `! i( e) k5 i6 w8 N0 Z/ k% ^5 G
Str : String;& e3 }9 s2 V7 _5 q
begin
! R7 N. r0 {! |' J" r3 H& S5 D Str := callfunc ('getsenderrace');6 R V7 ?; H, Z" A
if Str <> '1' then begin
4 N ], z' q% U, B1 A% G; S exit;
2 q) R; E$ @" [ o t" Y end;
. l) i+ M1 _2 u1 s% Q% J) j, _; Q+ f! ~) k4 C
Str := 'showwindow .\help\一级老侠客.txt 1';
2 a% `! ^( h7 K print (Str);
3 \+ W; ?, g* B6 ?# J A7 R exit;% i+ j% X' O+ [3 D- t) \6 m2 {$ q: X
end;4 I/ I) o+ X+ q; I; D; `2 N
; _: T: ~+ a. u9 d
procedure OnDie (aStr : String);5 r2 g0 g; _! |' y+ b* _
var
4 g6 G" m. A5 m/ n/ V. J Str, Name : String;3 K6 a4 m2 s1 @2 V' S4 J# ?4 \4 }- I
n, FirstQuest : Integer;
0 k. r O7 x' q' nbegin
; K1 {7 B: U% O$ d6 ]& s Str := callfunc ('getsenderrace');
" b6 ~' k+ l9 D } if Str <> '1' then exit;& m3 K& a: B% l' e
+ d# k4 ?$ _; @: W7 p4 R
Str := callfunc ('getsenderfirstquest');
9 }2 k7 }5 |8 r1 P8 T6 @ FirstQuest := StrToInt (Str);4 b8 q. L# a" b% g
% r" v6 v& t" y2 J- \' K# j Name := callfunc ('getsendername');
& D! y2 [% I6 V- @: H5 V* Q
2 k1 M( r$ E2 b; X4 v- H- Z if FirstQuest < 6 then begin5 a0 |0 x6 @" s0 S' y6 Y9 `. T
Str := 'sendsendertopmsg ' + Name;
$ O) B$ A* j3 W& t! _6 }1 D Str := Str + '恭喜你,通过了所有的比试,获得【侠客弓服】';
8 F2 f, L; h7 V' e6 C9 s print (Str);
5 o9 y5 a: n2 _+ A2 ~0 \2 r% B* h4 {# ]4 w! a( q2 ~* L9 T$ o
Str := callfunc ('checkenoughspace');% k+ y: W7 u4 W+ ~: {, z
if Str = 'false' then begin9 |" q, V" i+ C* O8 K1 V4 q
print ('say 物品栏已满...');
. e5 W" y% @6 @& h1 N `6 @ exit;
( f& f7 ?7 E, o% B end;7 |$ @5 f3 Z& s/ ?0 h1 r
" Z: _3 @1 b; r# x6 X print ('changesenderfirstquest 6');/ ~4 h" Y( b% S- ^
% ]% E) _7 s7 c9 F f Str := callfunc ('getsendersex');4 v2 D7 E; r6 Y( k6 u
n := StrToInt (Str);
* F5 |) B1 O0 G+ U! [. k% S7 U0 s F if n = 1 then begin8 ]* Y: G( s' N
print ('putsendermagicitem 男子侠客弓服 @一级老侠客 4');
& C$ @1 x$ n* {" { end;
# M. ]+ `# D! F& ^5 b if n = 2 then begin4 J* W1 A% r) o2 R- o
print ('putsendermagicitem 女子侠客弓服 @一级老侠客 4');: c, k/ R( Y5 g; s
end;/ Z" M/ ~9 ?3 y/ a
print ('putsendermagicitem 新手训练神剑 @一级老侠客 4');+ S# c6 O) m! s$ |# k9 {$ h
end;+ q) |( x% u* b
; G/ G4 m7 k, c
print ('say 佩服_佩服 100');
% w; _. i1 B* V6 L; z9 M& Y) n e3 J* L) @& K9 h+ {4 ]' Z
Str := 'movespace ' + Name;
1 G) ^5 g: y L8 T" c9 r5 H2 c) C7 x Str := Str + ' user 49 25 35 500';+ r4 [* ^0 E; j- P& B1 o. f
print (Str);8 Q: k; `& ?# C- M6 }3 I
end;
" k2 Q9 S) d7 L: W5 t+ H0 @1 i: f% p3 c4 Z6 n
procedure OnChangeState (aStr : String);( G; q4 Y7 x* Z8 L! Z3 h
var
( Z2 q, a5 {7 }5 _8 C6 X! c# k2 n! c Str, Name : String;
3 L) @# P5 P9 V& ]begin
2 z# Q% G6 F0 b4 j/ A/ l2 U if aStr <> 'die' then exit;: ^, Q7 O; z' T; h
' t! O8 f8 T! A' V9 i" O Str := callfunc ('getsenderrace');% h9 [7 d+ d% N; ?! u% _4 l2 l7 e
if Str <> '1' then exit;
7 k' L7 W+ Z3 P) g( }
8 y) Y6 g9 K" J print ('say 小小年纪_就有如此高深的武功 50');
8 K K6 V! ~- ~' H( v4 P* F print ('say 日后要继续修炼... 400');! z5 P' q" Q- H1 ?/ F
1 Y0 M" J) L Q: \ Name := callfunc ('getsendername');
) y8 ]7 m+ I9 `8 {3 H2 V6 _ Str := 'movespace ' + Name;
; k: c; j) X- y5 U" u V Str := Str + ' user 49 106 55 600';
4 X5 r7 w* { c print (Str);
7 m- W t# t g* Mend;2 \& L* {) p$ m* T( P# O
, g: P: k: C# \$ _1 W$ qend.
, @, ]' o" C3 k# I6 ^6 b$ r
2 a i2 e) ^) r-------------------------------------# O, q3 z& C5 q1 h; C2 R
+ J$ [+ e, S1 w n$ d6 X9 W*************************************
5 |1 [3 i" S- G& @$ u6 o- k) l9 F! h9 v
奖励物品代码:
, A# |3 V$ b/ \/ b* D) W" k5 r2 U) o! c* N7 T }
*************************************
6 E* k% l% r; K# i3 R) V' [
9 N9 c) N- E) ^8 i' R$ x男子侠客弓服,男子侠客弓服,24,新手村擂台战利
: C" n* p6 [- ~$ f9 c9 k5 f5 ]: ?# s o& w- u/ C7 U X
品,2,,,,,FALSE,FALSE,181,6,7,,,,1,1,1,,50000,,,,,,4432,4831,TRUE,,10,20,,,,,,,200,100,100,107 D6 B8 r6 b( ~! X/ j
0 H% l7 D+ A* M3 Q3 s7 c0,,,,,,3,TRUE,4,,FALSE,,,,,,,,,,,,,,,
+ J; e9 v9 W- a$ {0 b女子侠客弓服,女子侠客弓服,24,新手村擂台战利% ?8 D& P0 _3 |* t
6 c2 D1 a5 q# t5 w7 X& e& B3 z3 @& Z品,2,,,,,FALSE,FALSE,181,6,7,,,,1,2,1,,50000,,,,,,4432,4831,TRUE,,10,20,,,,,,,200,100,100,10
# |1 t D1 `! f1 L) ?( Q; n8 K6 Q. h% P# l/ ]
0,,,,,,3,TRUE,4,,FALSE,,,,,,,,,,,,,,,+ R! F; x2 I( c2 [7 K
新手训练拳套,新手训练拳套,6,新手村擂台战利0 e( Q% P4 E J+ `$ w5 o5 g0 g- H
1 _; Z1 G, t3 R5 p
品,1,,,,,FALSE,FALSE,361,9,52,,0,0,1,,1,,50000,50000,,,,,4404,4805,TRUE,20,20,20,,,,,,,,,,,," Q; _. N* @0 \7 L1 o
, w3 r( p/ w1 N% C,,,,4,TRUE,3,TRUE,FALSE,,,,,,,,,,,,,,,
+ d z; |" m0 c$ ^新手训练神剑,新手训练神剑,6,新手村擂台战利6 P2 y. x+ u- i6 F1 ?" o$ b4 c+ J- c
8 D! r( C, c0 y. M
品,1,,,,,FALSE,FALSE,365,9,69,,2,1,1,,1,,50000,50000,,,,,4404,4805,TRUE,20,20,20,,,,,,,,,,,,
% U8 r* Q+ D+ n0 E( s- j: O x* Q: E
,,,,1,TRUE,3,TRUE,FALSE,,,,,,,,,,,,,,,( @+ ]; [) X, [
新手训练弯刀,新手训练弯刀,6,新手村擂台战利' y' e) d, F0 W9 a4 D+ A
% e! N! W- |3 u+ b' s, h1 h/ k+ g# r
品,7,,,,,FALSE,FALSE,113,9,2,,2,2,1,,1,,50000,50000,,,,,4412,4813,TRUE,20,20,20,,,,,,,,,,,,,
! }/ h, ~% W. O ?7 u; t3 B: C+ x* G& a" E# u. U
,,,1,TRUE,4,,FALSE,,,,,,,,,,,,,,,' t$ n* ~; L7 z. t B* W! Q
新手训练长矛,新手训练长矛,6,新手村擂台战利, R) f& z- S" |# Q& p; m, w
6 e6 l9 x2 n" i! a* S& z
品,6,,,,,FALSE,FALSE,117,9,45,,3,4,1,,1,,50000,50000,,,,,4435,4834,TRUE,20,20,20,,,,,,,,,,,,; R. ?. J+ u4 x( J6 q
! B& [% H' o: a2 a' A$ W,,,,1,TRUE,4,,FALSE,,,,,,,,,,,,,,,+ y) R8 o! U3 \6 {6 h4 N t
新手训练大斧,新手训练大斧,6,新手村擂台战利$ D. t) l3 e( U5 \3 u
' r; C) i* J7 Z" D0 ~0 K0 {3 e. Z4 |
品,6,,,,,FALSE,FALSE,95,9,12,,3,3,1,,1,,50000,50000,,,,,4415,4815,TRUE,20,20,20,,,,,,,,,,,,,4 _6 | t4 b, f" T6 i/ G9 c _
* p1 K- Q5 {9 x4 C/ W
,,,1,TRUE,4,,FALSE,,,,,,,,,,,,,,,
2 `- f. ^9 a6 L* ]6 c! K4 o5 y" ~) Q7 g N
******************************************0 ?! \ n9 Q' H# e Z2 i, |8 B9 i
7 {. l/ J& o) W$ h
& l' w5 I) m/ h8 n Y1 R
|