tgs1000/init/JobUpgrade.sdb$ R$ A7 m1 ]! K+ x# v7 O( q8 `
- @5 @8 E& L( K+ h参考下面列子6 {2 v- V0 c' S
% c: S6 s$ @ TName,Upgrade,SuccessRate,DungeonRate,DamageBody,DamageHead,DamageArm,DamageLeg,ArmorBody,ArmorHead,ArmorArm,ArmorLeg,AttackSpeed,Avoid,Recovery,Accuracy,KeepRecovery,
6 P1 @% R. _9 H, {* X; \& R1段,1,70,(100),20,20,20,20,20,20,20,20,20,20,20,20,20,) T: H" o' ?! Q7 c7 w
2段,2,25,(100),50,50,50,50,50,50,50,50,50,50,50,50,50,
# a( D+ v* a8 g5 L! |3段,3,10,(100),100,100,100,100,100,100,100,100,100,100,100,100,100,; m& X& K' q6 q
4段,4,20,(100),150,150,150,150,150,150,150,150,150,150,150,150,150,
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# v9 O L3 S* v+ w% I括号里的数值(DungeonRate)是固定成功率。改成100就是拥有固定成功率100%
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7 F* w5 B1 w/ C' [" S+ r( S(SuccessRate)是成功率(几率计算)。
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; I" R3 |) A8 D' Y- y可以受多方面影响,升段药、成功百分比、成功几率等等。
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0 m q8 t% R8 Y6 u* S2 r2 U2 Z) J所以没有真正100%每件装备都能成功(除非你使用是四大宝石)' d) g4 K. ?! B& k; i, c
: H1 E# `/ g. j. J9 M: ~如:4段,4,20,(100),150,150,150,150,150,150,150,150,150,150,150,150,150,2 A- z' c+ n2 ^; t) }
- O$ A* |* o" p" z5 D6 T4段成功率只有20%机会才有100%成功
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