本帖最后由 异仟年 于 2022-9-5 17:33 编辑
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此设置是用特定物品找相应的NPC换取相应的真气.解决真气不涨,怪物给的真气不稳定和真气上限问题.具体设置如下:分三种物品,每种物品加的真气不同 d& K, D% L: o
4 T/ E/ W) U1 D0 ]1,tgs1000\Init\Npc.sdb0 x/ n. I- x$ Y! D: Q5 `
' f! }& N5 Z1 l- `7 ~. T% n真气,真气兑换员,0,,,TRUE,,TRUE,TRUE,,,TRUE,8,24,144,1400,400,,,,10000,0,0,0,0,,4,,,,,,,,,,,,,,,,0 h, Q+ o+ o! r. |' ^( k
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建立一个NPC用来交换真气用,名字自己取,前边的真气不要动,如果改了不能用千万别找我,后边有颜色的部分改了就行,我用的老侠客的外观' W& s! _3 u3 d. c% d
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2,tgs1000\Help\真气.txt1 e6 x) B/ Y' d7 b3 e& y6 o4 R
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<trade>
+ i% |* q |5 ?<title>真气交</title>
5 N7 M) l! N6 O, e<image name=z24 value=144>
f" {2 q2 G3 Q, V<text>
+ Q( h8 A+ `3 X$ L6 A% }) Q4 Y- P, x红色真珠兑换真气比例1:10;绿色真珠兑换真气比例1:100;蓝色真珠兑换真气比例1:1000;/ R' b1 w4 g6 q9 Z6 i; J) v6 ]
</text>
! Q# r# h+ b7 X& `$ J4 w<command send='close'>关闭</command>/ N* d# C0 K' d% V, [
<command send="jh10">红色真珠换真气</command> }, \( A$ }* l7 M( w
<command send="jh100">绿色真珠换真气</command>' l: H! ]3 u4 T2 E' B+ J8 f
<command send="jh1000">蓝色真珠换真气</command>
; ?& u2 W& L2 o, V7 z</trade>7 B. |$ k( F+ L
5 ~9 W$ a: S$ C' ~$ X6 ?# v$ B4 s3,tgs1000\Script\Script.sdb
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142,真气.txt,,
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/ N9 r8 N( E% {3 J4,tgs1000\Script\真气.txt x3 Z3 u; t8 E0 X7 Y! q7 L
unit 真气;2 S6 J, c& o: M# J7 H, B1 D
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interface- X( v! X3 R+ y9 u! S
" i. s% S7 e% d; z+ u1 z' ^function GetToken (aStr, aToken, aSep : String) : String;
* K1 w1 F& p2 S; ^" j; sfunction CompareStr (aStr1, aStr2 : String) : Boolean;
7 c" b6 A9 Q& A3 X8 ?function callfunc (aText: string): string; S; i- u$ U" ?7 I$ V2 }9 U
procedure print (aText: string);
; d8 ]8 k' S/ ]6 dfunction Random (aScope: integer): integer;# X, L$ p/ S5 ?
function Length (aText: string): integer;. G7 Q# z/ P7 a3 f& N" S/ r; g
procedure Inc (aInt: integer);
& u8 H' \9 f& t, sprocedure Dec (aInt: integer);5 q) w- r ]" h* @
function StrToInt (astr: string): integer;. x# b* [9 W! {9 \
function IntToStr (aInt: integer): string;
( ]' k" p" N4 V- y, b. [procedure exit;# R% g: ?/ w& C& b( x; W! i
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procedure OnGetResult (aStr : String);
% d# ^$ u2 r, ]; d: {, O S, R) Gprocedure OnLeftClick (aStr : String);
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8 x6 G! I; R$ ]! ]$ q% Z$ D5 {implementation
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procedure OnLeftClick (aStr : String);
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Str : String;, H9 c8 _, y7 P, `
Race : Integer;
# [7 B% ?6 A( u1 x& A/ r; tbegin
5 F. I' s2 K7 w2 W0 B1 h6 k% G Str := callfunc ('getsenderrace');
. D" }3 {5 G; n: g Race := StrToInt (Str);
8 q8 _: b! d K$ M ] if Race = 1 then begin
4 Z, b9 g& c% O* Y7 ]: W Str := 'showwindow .\help\真气.txt 1';9 q0 {3 p* I+ u7 C
print (Str);
- m& h; {7 h$ \ exit; 8 g5 y! O0 G- U
end;% M1 j- H* Z$ g- Y3 {
end;/ \; N) x. M8 |7 O0 }: l g
" u1 G# g! d- A! j5 B" Gprocedure OnGetResult (aStr : String);
4 m/ {, v/ x+ Z+ d' {+ `var
8 p4 w" @- R2 D4 O0 \& m- V0 O Str, Name : String;
( p0 q! Z( X. n6 X6 ybegin
# a U7 R: c1 k v, i if aStr = 'close' then begin* ~- f1 U7 o( ?
exit;
m# x5 D- o9 W# G a$ H) B6 B% w end;9 _9 Y0 a, _8 x0 N! x; D
if aStr = 'jh10' then begin8 }" R3 w. Z8 e5 Y
Str := callfunc ('getsenderitemexistence 真珠10:1');( `: K% `; ~0 k6 ~, {
if Str = 'false' then begin+ B9 s8 U Y, B% ~7 {" y8 A
Str := 'say 没有红色真珠,不能增加真气!!';
) H) ]7 v9 P; V6 n! U print (Str);& }, C9 Q$ _- v0 _ r
exit;
! k% I7 }! L8 o end;9 S+ J3 c, ?7 |. O- l# g
if Str = 'true' then begin5 M% c; ?3 x# [& \
Str := 'getsenderitem 真珠10:1';
' _+ H y; B2 @# R0 ~3 u6 v; u print (Str);
7 z* L* @" X5 N8 ?' R: Q Str := 'addaddablestatepoint 10';
* |) @, g/ K7 G& @4 I9 N" F print (Str);
0 b P5 A4 s1 v$ G4 S Str := 'say 恭喜大侠!交换10点真气成功。';; }/ t5 g# D2 l8 s+ }
print (Str);+ r! _3 W B8 t! z m: e
exit;( P: n7 f# ?! k4 M1 i) r
end;
2 [ y& k* [, s5 U end;
( X2 C, o' L7 w; G8 t: R: V* c if aStr = 'jh100' then begin( j7 n4 ^! g' y5 B- U' ]
Str := callfunc ('getsenderitemexistence 真珠100:1');' I a! ?; f( g$ g+ t. C1 I$ T
if Str = 'false' then begin
% Z$ j# y" b4 _/ N. t/ m Str := 'say 没有绿色真珠,不能增加真气!!';
$ L+ v: H& G& L- _ print (Str);
( }& m$ o. @( P% @4 k. x! W exit;6 j. P0 C. F& q7 H, g3 H& ?
end;
6 i( M; H3 V% Q1 t/ A7 @+ j if Str = 'true' then begin) C# \+ N% T* A/ L
Str := 'getsenderitem 真珠100:1';
4 H y, ?+ c+ t" k& P$ I9 N print (Str);0 \6 x }" y( G) W% }
Str := 'addaddablestatepoint 100';* w I( G- V" D* ~* E4 x6 k! @
print (Str);# {: j; f0 h+ Y2 V. [( \! Y
Str := 'say 恭喜大侠!交换100点真气成功。';1 X9 |7 ?# I+ H! Y
print (Str);
8 b& r3 d* K+ c" A' l2 I( I exit;6 L0 t* h- J8 P% e
end;
7 B: S7 i! ^/ U! C j/ k end;, I( l% o; [5 c: ~& J. ^
if aStr = 'jh1000' then begin
# B8 D9 T9 D2 R" i0 L: x Str := callfunc ('getsenderitemexistence 真珠1000:1');4 b2 {7 v" ~- @. s
if Str = 'false' then begin
" d- P3 H7 q% K5 x5 n2 T Str := 'say 没有蓝色真珠,不能增加真气!!';, l' ]+ V+ ^' [/ T- C6 f" T& ~
print (Str);
* b2 D1 f0 C) x% J) ?( R+ e exit;
' @% x% l" w1 e2 A% j! M6 X end;
3 i& ]! p+ z* Z8 B$ N W5 D# { if Str = 'true' then begin
' |9 a+ S/ P& M. y( ^" { Str := 'getsenderitem 真珠1000:1';
?% B0 ]6 \* U5 P5 i8 l/ a X! M print (Str);
u2 A4 J; H/ Z% W Str := 'addaddablestatepoint 1000';
% C) B" B- p3 @" F7 r" b4 k4 d, v4 M print (Str);; G2 P8 y% }" t: H* ~" F' Z
Str := 'say 恭喜大侠!交换1000点真气成功。';
1 @) H6 o3 H6 h" B# H print (Str);
8 s3 ^7 U, O; y! P; A& d exit;
" p( i/ `0 i9 h7 i* u+ m: F2 n end;# ^7 e- E% [$ U7 B7 g
end;, T }) E0 G) Y7 T$ a* G
end;; X0 ^- b' y6 z& B7 M
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end.
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! q8 r z* `% o) k5,tgs1000\Setting\CreateNpc1.sdb2 z# w/ e+ u$ s6 y3 }
102,真气,500,500,1,5,142,,) u1 t+ A" p0 h4 v W& f( v
; ]. l7 J0 J8 S6 Q6 t到中央市场500,500找NPC"真气"用真珠交换,地图坐标自己定.; H2 |3 G0 P5 i" _; Y( D
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6,tgs1000\Init\Item.sdb
7 r0 }8 z1 m4 R8 ]) U9 k& a真珠10,真珠,4,交换真气的凭证、可以交换10点真气,,,,,,,TRUE,FALSE,88,,,,,,12,,,,300,300,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,1000,+ I/ }' h* O( f$ F& i$ X. Y. ~
真珠100,真珠,4,交换真气的凭证、可以交换100点真气,,,,,,,TRUE,FALSE,88,,,,,,13,,,,3000,3000,,,,,,,,,,,,,,,,,,,,,,,,,,真珠10:8:金元:10,,,,,,,,,,,,,,,,,,,,,,100,
3 i+ v) f- _3 |# o" T真珠1000,真珠,4,交换真气的凭证、可以交换1000点真气,,,,,,,TRUE,FALSE,88,,,,,,14,,,,30000,30000,,,,,4429,4828,,,,,,,,,,,,,,,,, |