原理:进入流放地后自动删除物品栏内所有回城卷8 |4 o( E1 G5 a9 |& }# N1 V+ w$ K2 N2 a
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方法:
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& {, g* @; B- f* R0 c8 |一、将"删除回城.txt"放到script文件夹,在Script.SDB中加入相应的编号,我这是1356 l1 V8 S: R+ _% P
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二、在流放地随便放个NPC Notice列加上script的编号135 坐标 58 78 要保证进去后就能看到6 z, r7 D4 E0 V5 ^
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三、"删除回城.txt"中回城卷的名字根据各服务器情况修改2 E6 _1 J R g, W' L# @+ W
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四、由于不能检测技能栏中的回城卷 所以回城卷要设置成不能放入技能栏 也就是在Item.sdb里设置回城卷的boNotSkill为TRUE
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7 I5 Z* E1 j0 b4 }. g' t6 R5 i删除回城.txt
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unit 删除回城;$ }6 n1 [ l+ l/ S
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interface9 M& ]* n N) T+ F$ \6 \0 r
) [1 \4 F0 V3 cfunction GetToken (aStr, aToken, aSep : String) : String;; D& I$ g2 ~: x5 |# P
function CompareStr (aStr1, aStr2 : String) : Boolean;, f6 \& _# p5 ]1 f3 v( x
function callfunc (aText: string): string;
: |( i- o0 H' E; _/ f- A9 w" a3 Wprocedure print (aText: string);# U {( h _5 B+ k
function Random (aScope: integer): integer;
" `1 X+ e/ ?4 p: O+ X) P" D+ bfunction Length (aText: string): integer;
- `' v R& l* `procedure Inc (aInt: integer);- t' N/ i: f/ k
procedure Dec (aInt: integer); h, d0 {( a, n) t) t( r
function StrToInt (astr: string): integer;8 r4 \" B4 w1 Q4 n% t1 D- o
function IntToStr (aInt: integer): string;
+ B/ D: G+ H) {* tprocedure exit;( U! F; p# Q4 S p) P% F
; B% Q' c4 p3 D' {& tprocedure OnCreate (aStr : String);" C/ r$ w g! Q a% O: Q {; c0 S% g
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implementation; l# N& r+ V) c7 n- U' g# w
! p9 U7 W3 y- N7 [procedure OnCreate (aStr : String);
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( i( ?! J8 _, a/ u1 J Str : String;8 [7 X% g- q% b' ?1 A( j1 C+ N9 _
iCount : String;! o, S, S) i5 F
GoBigMapItem : String = '回城卷';1 `( Z; n& u3 x4 T
begin! \+ ?+ B" o' L/ I
Str := 'getsenderitemcountbyname ' + GoBigMapItem;
2 C) d$ n$ I% t- B1 f iCount := callfunc (Str);
7 A" `& x2 h. j if iCount <> '0' then begin
5 \- }8 n$ W! c2 F7 J Str := 'getsenderitem ' + GoBigMapItem;3 g# a* L8 \7 z5 v1 n) R0 _. w
Str := Str + ':';
7 e0 I5 S7 O; z3 K. w! q Str := Str + iCount;/ h9 ]: T8 @3 E) E R
print (Str);
# [& e7 N0 ]4 c8 P3 b+ L6 p) @. n end;4 K! {: w( m7 E" S m
exit;
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end.
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