在 tgs1000\init\npc.sdb里加/ Y" N: t8 c1 \, F
奖品兑换员,奖品兑换员,0,,,,,,,,,,62,81,235,0,0,,,,20000,0,0,0,0,,0,,,,,,,,,,,,,,,TRUE,8 }0 w- O0 ?. ^# e, }4 r
在tgs1000\script文件加里创建一个文本 名字:奖品兑换员
' I- H' h2 f: @& e) d* f" \$ ~------------------------------------------------
. `) R' e3 @/ F7 A5 ?! Cunit 奖品兑换员;' n+ i3 ?6 \' a
+ S, p8 k5 X/ O1 |2 k+ Pinterface
/ E9 f' k+ ^0 q1 [9 Z8 \% Z& w+ ^' U* j9 [+ E/ @
function GetToken (aStr, aToken, aSep : String) : String;
' s2 @% }, b, m6 q) ^function CompareStr (aStr1, aStr2 : String) : Boolean;
! ^1 r1 k `* Q' S1 y c! Zfunction callfunc (aText: string): string;$ W: U# s- o( m2 B3 X: F6 w% `! W
procedure print (aText: string);
' |4 c/ ^. @7 k p& S1 L) Hfunction Random (aScope: integer): integer;7 w, W# Q/ c8 r
function Length (aText: string): integer;
+ e4 a }# K! p, e* kprocedure Inc (aInt: integer);
& C5 s. g; g; h) Oprocedure Dec (aInt: integer);9 [5 B; M& E4 i
function StrToInt (astr: string): integer;) `0 ?8 w) D) }& Q2 [' U
function IntToStr (aInt: integer): string;2 V% C6 r- R6 r/ d( l- ?5 l5 d
procedure exit;# Q- e' Q( e E2 H
procedure OnGetResult (aStr : String);8 `2 [2 f. G- o
procedure OnLeftClick (aStr : String);
0 w! k% g6 d6 c. |! E. Q! {procedure OnApproach (aStr : String);
1 z* W# U7 u. n0 Fprocedure OnAway (aStr : String);2 _3 T: i; B% T
procedure OnArrival (aStr : String);0 b$ Y5 x% [9 s# R
var% ]& ^ s0 k, k) X# y$ \) k, d0 Y
iCallCount : Integer = 0;
1 U8 J- C$ ~, |; ~& Oimplementation
& S. Z& Z! g( {% D3 y! pprocedure OnAway (aStr : String);
4 j( ~4 T& o' q" }/ Xvar' K& k) ~1 y L7 W: P
Str : String;3 F6 M7 [# O8 I
Race : Integer;1 X+ R {. r3 D
begin0 }* O$ q) z I& g# ^4 A6 K$ q
Str := callfunc ('getsenderrace');8 t; ]& g+ a8 j: S
Race := StrToInt (Str);0 @& c( o# k+ L1 A
if Race = 1 then begin! [; {$ b2 y) D% n$ _
print ('say 拉拉拉拉,贪财老人来喽...');# T/ C- N0 v* e- h9 ]
exit;
8 U! E4 f' D. [; u5 O2 xend;. ?3 A$ p; I0 T6 x4 f5 `) c0 I
end;* B: l) r$ Q7 X" x* z0 Z. f
procedure OnApproach (aStr : String);
\0 p0 ?5 A" M. [# }* kvar
. n" C2 Z2 G' i( Z A" b4 Z9 RStr : String;: Y1 O5 Y( r5 h5 a: k
Race : Integer;
% W/ V3 I# F( h6 u# f3 zbegin! }/ l0 n. B( X# T. g# ]
Str := callfunc ('getsenderrace');0 H0 t/ }7 i4 y, }( O
Race := StrToInt (Str);& o: s) ]2 [- F/ y0 O! q
if Race = 1 then begin: i `. k8 g. p6 y2 g. Q
print ('say 各位节日快乐...');
% F0 l9 y9 i: Z, c) M9 @exit;
9 M1 ^- Q! E1 E' s4 Zend;2 d. Z# o4 t5 x5 V$ q
end;: N; I; ~ \3 {
procedure OnLeftClick (aStr : String);4 A2 Q0 l1 h2 d! l
var4 S# a% S- ^9 Q. w
Str : String;0 f; b) E/ n, Y9 G+ w
begin) ]# u$ [! \' y" F& L
Str := 'showwindow .\help\奖品兑换员.txt 1';
. H/ |5 f0 m( oprint (Str);
5 H c/ h, {; z6 W9 Y3 w5 gexit;: v+ w9 ?; s! ~/ f5 ?
end;
9 I" a) w/ @- H' p# o/ i1 ^procedure OnGetResult (aStr : String);0 L6 B3 T N$ g) y* B8 z
var
) c- B' h4 l/ M" H. ~+ V* kStr, Name : String;' K9 }6 J6 |" R5 n n0 y
iRandom, iKind : Integer; v: C. {. v5 M9 T
begin
$ _% b3 m- Z1 ?) [) cif aStr = 'jinyuan' then begin
3 }8 b Y B9 {& z' o Str := callfunc ('getsenderitemexistence 金元:5');3 w: K8 T7 d& l3 T3 r# C- `& ?, ~. U
if Str = 'false' then begin
0 {, Z7 c/ G+ e Str := 'say 哪有免费的午餐?拿5个金元来!';& Q5 K) u8 I p4 p3 v
print (Str);2 m1 u+ B. M1 S. B% }5 G, w2 k
exit;
5 `# u; T9 x1 F/ X# g' e+ ]( U end;
- f- C/ B, |" W8 H; J2 C$ ? if Str = 'true' then begin
7 S k. D; J0 _* E4 n* P- @/ O Str := 'getsenderitem 金元:5';) W& \: p1 Y- ?+ D/ |$ c
print (Str);' U% H5 ^' N/ g3 K9 p. o
Str := 'say 小子,你的金子是假的!哈哈哈!';
! v) j; D$ W; y$ t: u print (str);( O8 \/ B8 S$ U' {0 v" e
iRandom := Random (5);$ M1 @' N0 D O2 o- F# [0 a
if iRandom = 1 then begin _0 Y, R9 @( |
Str := callfunc ('checkenoughspace');
8 U' d7 C. M6 y8 C2 i if Str = 'false' then begin4 n6 w7 D6 F! T1 } _
print ('say 物品栏已满~');
5 i+ E0 |9 C; D! ^$ M& @9 w& Z exit;/ v0 C) v8 X# C
end;
- R5 `& ^. j8 S! D( K iKind := Random (29);
' m2 A- s' X3 u7 v" @ if iKind = 0 then begin5 [4 F4 D8 Y/ V! R9 l0 r
Str := 'putsendermagicitem 男子英雄铠甲 @奖品兑换员 4';; t- B1 h. Y; F& @, M/ n# n
print (Str);
9 _! |* g: H' k3 u# c7 x% D end;
# b9 ], t, A) k* ~4 X' m if iKind = 1 then begin
; p6 Z6 }. e! e! T2 f Str := 'putsendermagicitem 女子英雄铠甲 @奖品兑换员 4';
3 J9 b$ @. n' B8 P print (Str);* F6 a0 v9 T. x: Z4 C \1 d" S9 {
end;
# w6 d9 @! x* n( x/ G# x. M% z if iKind = 2 then begin' F+ U8 b8 ?: |7 p v
Str := 'putsendermagicitem 男子英雄头盔 @奖品兑换员 4';/ F7 r7 i4 l" e4 I6 |8 u, E1 I
print (Str);
# P& Z: {" s5 I# P3 Q& h end;1 D+ C3 O3 `; |! g: [) Q% t9 |- f
if iKind = 3 then begin0 O( D- D. @" A1 a& M
Str := 'putsendermagicitem 女子英雄头盔 @奖品兑换员 4';
: A2 ]1 ]* H9 P9 l' w print (Str);
/ t' P3 ?* Z: z" u$ M# q end;
' G6 ^# J- k i* \" J/ r6 j if iKind = 4 then begin
! \! \. ?% R2 j# {. h8 T% i' ]; j Str := 'putsendermagicitem 男子英雄护腕 @奖品兑换员 4';: z# y {/ \" g8 E% r( H$ m
print (Str);, ^5 G% d: g6 b$ d7 A0 J
end;+ u. L+ N6 W2 k- F
if iKind = 5 then begin3 ^ s1 k# g9 k
Str := 'putsendermagicitem 女子英雄护腕 @奖品兑换员 4';
" _6 U; {: I1 l5 U" z- L4 Q print (Str);
4 }: M" A$ u; ~ x+ |2 P end;
. T/ R, Z* G+ { if iKind = 6 then begin
% `& ~( G; D% _' T+ a$ H Str := 'putsendermagicitem 男子英雄战靴 @奖品兑换员 4';
( @4 C# @& G" ~0 E print (Str);
5 X% y& F8 }: I6 p6 U6 l end;5 `. }& P/ k# n7 a5 ^
if iKind = 7 then begin
% u& v3 U% n* a# b, y( E Str := 'putsendermagicitem 女子英雄战靴 @奖品兑换员 4';
, Q5 ^/ h8 G. _, w print (Str);" E% o( L" v% t4 j/ c3 f
end;
" U3 |, A& x# A8 S1 g; M I/ x if iKind = 8 then begin
- @# o& c7 l" ]) ?0 a8 q+ P9 u Str := 'putsendermagicitem 百炼三*戟 @奖品兑换员 4';* z) R; Q) T: z
print (Str);
/ Z( F6 {- K4 W" G! M; G6 {, r8 z end;
, h( f9 J3 t, f6 x( e if iKind = 9 then begin: Z3 B; y, G, ] q: o
Str := 'putsendermagicitem 百炼日本刀 @奖品兑换员 4';3 ^0 Y4 N1 w+ E9 c
print (Str);) a/ M5 Y6 F* ?7 G5 W
end;+ w% C, u" b+ W9 S/ z- |
if iKind = 10 then begin+ j0 y; C5 O) T
Str := 'putsendermagicitem 百炼忍者剑 @奖品兑换员 4';+ Y4 B) E4 `( J
print (Str);
& B5 ?3 L4 N0 \8 V) }, i end;
. W9 H& v' h: [3 [6 z# ]6 e/ Z if iKind = 11 then begin. J' l1 x/ B( p* i& F
Str := 'putsendermagicitem 白骨魔棒 @奖品兑换员 4';! t) ] j4 Z5 Y5 y9 G' k( P
print (Str);
1 t @ p, i5 D/ `4 Q end;2 V3 s& b% M! _: L* M M
if iKind = 12 then begin
* @: T+ n4 k: K g; z+ K H Str := 'putsendermagicitem 生 1 b; ^" |0 x5 N% c# x
|