新手村擂台脚本
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: w' n- ]$ A+ z& r释放到同名文件夹下覆盖原有文件。; K. e9 b( Z# D3 l
1.Script 里面是任务脚本,把对应NPC的代码复制覆盖掉。3 M6 e1 M8 ]$ ]" {& V: i. k" f
2.Item 里面是任务发放奖品的物品资料,把我发的加进去。
" h, I/ x+ Q, E: Q9 }(由11月23号发布的最新服务端修改)
' Q0 n" e: R* K6 f2 R9 {; M-----------------------------------------
1 G' f+ G: O6 c6 l+ S. [内容介绍:
: \% y, e; {9 H- b' q新手村比武获得奖励:8 r) m$ B6 o7 E6 v8 @, `2 a
同使用何种武器的NPC比武,将其打败就能获得同类的新手训练用武器(速度20,恢复20,准确20,破坏02 c5 q6 \+ i0 B6 T) D
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最后一个NPC老侠客,打败他会获得新手剑之外,他还会公告天下你获得了 侠客弓服 一件!(个人比较
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- Q$ ]5 r! _, |; Z( T喜欢黑龙,所以是黑龙的加强版!)
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! ]: y; u& _ P[replyview]. Y5 G7 R7 a1 \9 y, i
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-------------------------------------
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. {# {' S: `/ _) ^# @unit 一级梅花夫人;* \4 R8 C" D0 q1 `* `3 b1 w
: }# u" i* R! M8 `( Winterface5 X) e3 \: R! q, Y. i6 ~* h
1 l. Z6 m9 E0 e( d
function GetToken (aStr, aToken, aSep : String) : String;
& P) \) v# j, r. D% x" i: k$ W, Ufunction CompareStr (aStr1, aStr2 : String) : Boolean;
# O- I7 K$ `( z- cfunction callfunc (aText: string): string;3 _ n" y1 V( j& b4 g
procedure print (aText: string);# Z( g0 \: j9 l S/ ?7 R5 P9 G
function Random (aScope: integer): integer;
. \9 B" E; b) _# p8 n/ a' S9 sfunction Length (aText: string): integer;: o! L8 {2 ]$ {- y7 R
procedure Inc (aInt: integer);
( q" L D- ? ?' V( t/ mprocedure Dec (aInt: integer);
( s2 C, D+ o+ V9 ofunction StrToInt (astr: string): integer;
+ ~. c; K8 n/ d1 F0 J% e) N4 m1 X" Tfunction IntToStr (aInt: integer): string;6 ~4 s, v: q: U& p, Q
procedure exit;
2 F* }; R" d; F' K0 W8 o
; L+ d' H: C3 x6 y* u% i$ E3 Z: aprocedure OnCreate (aStr : String);
& P( Y( B% T. [; [# nprocedure OnDie (aStr : String);5 J' U+ Q: D1 C
procedure OnChangeState (aStr : String);
) F# J' {! [0 |procedure OnGetResult (aStr : String);
2 Z6 k. I X1 ^, |& D
' m5 S( a" l# [' a3 w5 kimplementation
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procedure OnGetResult (aStr : String);6 }7 Q: N: [. K5 b# S5 O
var4 r+ V% H' z* w$ Q( S( u+ c
Str, Name : String;
, x7 ~: @9 o- U: v$ o4 d, ^ iCount : Integer;3 [* c" U3 v% C* E% p* A' J2 C
begin% F# j7 }: a+ D* B1 {" n/ ]6 w8 ~
if aStr = 'start' then begin
$ N; f. K7 E/ W i' H6 j4 a7 I/ k- Y Str := callfunc ('getsenderserverid');& M/ ]; i6 i& f" y* a; }( D
if Str <> '51' then exit;
3 O1 p0 R1 ]" s! F8 l o4 t7 J% k1 J
Str := callfunc ('getsenderrace');
6 ^8 {6 h8 i/ B if Str <> '1' then exit;' r/ o6 l$ a! O3 B) {& M
; s+ q/ c# K% I" Z) a( L
Str := callfunc ('checksenderpowerwearitem');
! U: M% c2 @) s& b' q" b iCount := StrToInt (Str);' L2 \# J' C6 o% _9 d. [/ H
if iCount > 0 then begin
/ ~' @; i4 \/ r( L. ]* c print ('say 先将带技能值装备脱掉!');& V# m9 \0 ~9 m) G) b+ o
Name := callfunc ('getsendername');
5 N w0 W9 m- B: L" E% u Str := 'movespace ' + Name;
/ G; E% _& v7 X0 j' A& o( } Str := Str + ' user 49 106 55 100';
% x$ `5 c+ N+ l( R) F8 Q* _) } print (Str);& x+ N: U c8 B1 f1 R3 k
exit;
" t8 F, C4 }: t3 N end;
6 ~* [" H# x0 W- u* h Str := callfunc ('checksendercurusemagic 0');
% B, J1 s v% N% ^2 F if Str = 'true' then begin
* T! m9 w! P$ e! @3 D print ('say 选错武功啦!');8 r+ B" o- m) F" q1 i' n. c
Name := callfunc ('getsendername');
9 [# ^0 l$ w5 o7 O! N( q* b* d Str := 'movespace ' + Name;
. D3 F- ]6 D8 Z Str := Str + ' user 49 106 55 100';
+ a& F7 x8 N! }6 u print (Str);
* ^6 K; t2 v9 z4 B; C- k1 `5 z/ f exit;1 A5 R8 R) o2 w0 g5 T, i
end;
( O4 q2 | k/ o Str := callfunc ('checksendercurusemagic 1');+ d2 q- U+ }) T Y7 v# T$ M
if Str = 'true' then begin
* q Z# U1 x6 X* a. B( V( H print ('say 选错武功啦!');
- d$ }/ [. ]/ B D. @# J, _/ z Name := callfunc ('getsendername');6 N3 d$ C: w" G; \; U& Z
Str := 'movespace ' + Name;
' L8 U" F1 N2 s' c% f Str := Str + ' user 49 106 55 100';
5 e& X' ?# ? o% H/ r$ {: Q print (Str);3 S5 g0 n e! w/ D4 X
exit;& K& [$ ^/ m9 d
end;
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$ L! @; u V2 U v% k: T print ('directmovespace 一级梅花夫人 npc 51 20 18 0');
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7 C) C( q9 o2 T& c* T print ('commandicebyname 一级梅花夫人 npc 1000');, w2 E }% T% N* Z: i7 e8 i, _
print ('setallowhitbytick true 1000');2 \" @& B: M' `; y
! [" [% B3 ~$ ^1 }0 n2 D Name := callfunc ('getsendername');) g% N, e# K5 s0 F" R/ x$ Q- P' m6 p
Str := 'commandicebyname ' + Name;* ] o# j7 Z: f8 x
Str := Str + ' user 1000';
6 O. ^( g* ^5 b6 U9 a print (Str);- i/ Q$ J! K! J+ d! ?8 D
, m3 ^# o2 I% U6 c2 Z9 e* c7 ? print ('senderrefill');& m; M3 S; A! ]
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print ('say 别害怕 50');
: R+ I+ l6 o# Z- g1 R! Y6 W print ('say 我会收下留情的... 400');
0 w# D* C8 K$ j; p exit;5 y$ f& w3 C, C& R- ~
end;# T" g' Z& {- g3 Z4 Y( G
end;
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procedure OnCreate (aStr : String);
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Str : String;
; l! x! y; @7 [0 Kbegin3 V/ d. {+ E+ t6 |2 J/ z
Str := callfunc ('getsenderrace');
7 d: a* ~% X4 u. h4 B1 z2 @: B! X+ o if Str <> '1' then begin9 R6 e7 j* u% X0 V
exit;
7 @. ~9 p" X4 L end;: D" O3 |- L4 X( B `) ]
) f/ X+ f R$ h3 m Str := 'showwindow .\help\一级梅花夫人.txt 1';" Y- x. b4 t$ d# _
print (Str);
* k) a3 g {0 t; W m* ? s$ N exit;' D0 W4 i' B) H7 I) k
end;
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: x: b# U2 O% {( F) Q Dprocedure OnDie (aStr : String);( L; k: Z* }) [: j+ n: B3 G7 i6 \
var
; A7 {) f% @1 A" r' J; W& v4 D Str, Name : String;& ~ `" n6 m( K R. X
FirstQuest : Integer; % p4 N& P# I4 e0 }0 J6 W- y
begin
/ ?' R, C3 c$ h& E5 Q Str := callfunc ('getsenderrace');
$ H \1 G7 H5 H% N6 J/ h% H4 [# i if Str <> '1' then exit;
! I- K4 R* R: i+ A# c( w
' {' ^6 r' n" F. m' l! b9 v* l Str := callfunc ('getsenderfirstquest');
0 K( G2 _/ e, B. |& P! d FirstQuest := StrToInt (Str);
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if FirstQuest < 3 then begin
& L$ G' H7 F+ H. @0 t" X Str := callfunc ('checkenoughspace');. I) ?. D# J1 F8 a+ Q2 X
if Str = 'false' then begin; P7 f- J6 A3 o. P2 q9 C# K
print ('say 物品栏已满...');
8 ]% s. m; z* \2 g# x, I3 E& T exit;4 ]' c% U9 E, C6 N( f
end;: t3 Z) s# y4 h, U
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print ('changesenderfirstquest 3');/ D; [0 M& y4 x" g' F- U
print ('putsendermagicitem 新手训练长矛 @一级梅花夫人 4');* y# ?3 R" Y d3 i( `
end;
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/ o+ ~ A+ A$ j5 Y/ r( ^ print ('say 我可只用了3层功力哟 100');8 U, w& s2 `( [# j5 w. c# M5 e
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print ('mapregen 52');8 ?: S8 n# s& x% V; t k! r! a
$ I7 p, p) C9 S2 j Name := callfunc ('getsendername'); 1 \- ?$ b/ w8 ]$ X. I! }/ ]
Str := 'movespace ' + Name; Z2 j; b& }( [* B( l: k n% `
Str := Str + ' user 52 17 18 500';
$ M) n% |. j; O- J: d v9 b# x7 M print (Str);' y' y9 q$ W3 ^* H) R S7 ~
exit;. E" W5 P, O% c: ~! H
end;
3 X+ B/ [- o) K% ]
: d2 I: ^% W! r: k! ^5 xprocedure OnChangeState (aStr : String);2 n' L$ A4 M* z6 g: N! X2 H
var
: b& W- B* N. e Str, Name : String;0 h( M/ e4 G5 ^. {
begin, A, w3 W5 W$ B5 T4 _
if aStr <> 'die' then exit;
( E' V* L4 ?3 ?9 v
" T5 u+ }, a9 |8 r# O2 P Str := callfunc ('getsenderrace');
1 Z7 B& @2 k# b2 ^ if Str <> '1' then exit;
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& H L/ p: T9 ?$ T4 A7 l$ | print ('say 别无他法 50');1 B$ j* X) k8 j8 h1 A
print ('say 是不是修炼方法不妥呀? 400');* K. M+ U' N- T- G+ @" p6 J: x
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Name := callfunc ('getsendername');8 Q7 C/ a9 U% R3 z+ N
Str := 'movespace ' + Name;: C1 Q1 f4 Q4 p. U7 B1 X4 Q
Str := Str + ' user 49 106 55 600';& g8 X) E) i' Q+ m/ t
print (Str);4 ]$ c: P+ J) U
end;5 |, Y' \3 o# N7 ]. Z t
4 a2 m% s, d3 {# cend.- a q( s5 ~% y) {7 Y7 }% {4 Z, d4 [3 ?. S
-------------------------------------------
- R; p3 p# X; B( b. W; Qunit 一级捕盗大将;
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: J( i& E/ s1 v9 |2 I. N. @interface8 ~8 J2 B) X+ s5 _2 M" p$ a
: s8 e+ q; L9 A& G& z+ _% ]& D
function GetToken (aStr, aToken, aSep : String) : String;. q' x3 C% ~9 Z& h
function CompareStr (aStr1, aStr2 : String) : Boolean;
4 j5 \( Y7 W6 i; v+ c: ?function callfunc (aText: string): string;
; N# a1 P* g9 M7 n' J4 q6 @procedure print (aText: string);
6 U& w& _, }9 J7 H' s9 L0 V' [function Random (aScope: integer): integer;
$ h* \8 T* y4 ?$ U* Ifunction Length (aText: string): integer;- ~; y! d" x9 f7 ~" P; g) m8 K I, M
procedure Inc (aInt: integer);
$ s5 V% \' D; t6 |procedure Dec (aInt: integer);
- S5 o: b( H; L9 q, k" Mfunction StrToInt (astr: string): integer;
- c& `5 G6 A1 }function IntToStr (aInt: integer): string;9 Q. e6 H9 g H/ z
procedure exit;5 V" W4 [ X3 H% A# Q L
- n" f. K6 |9 x: F( uprocedure OnCreate (aStr : String);7 Q( W0 m, p/ I0 U: r3 T
procedure OnDie (aStr : String);
8 J1 E7 @7 j# ?& D4 qprocedure OnChangeState (aStr : String);2 o( h" S( l- | N, K
procedure OnGetResult (aStr : String);, [6 A$ ]; L0 a3 I( U) ^# \
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implementation7 U E5 O0 g6 F& L6 \. P7 _+ p
5 n# W2 F: a8 O
procedure OnGetResult (aStr : String);+ q- F$ T: v4 n3 I& M; Z
var4 `: O& k5 E, [2 \! U+ I5 C5 t
Str, Name : String;1 T$ z: O5 e) Z
iCount : Integer; ; q* _( P( Q2 k' u
begin
* D0 N- {, c6 b; p if aStr = 'start' then begin
4 E% W% [. L$ k3 P. U. V Str := callfunc ('getsenderserverid');
1 F0 f" ^- f; ]1 G; i if Str <> '50' then exit;% s% k$ u8 L4 p8 R; V8 ^
8 x7 q1 i6 K* `: r/ f* {1 F
Str := callfunc ('getsenderrace');
! {* q' B( P+ [( X4 t. H* d+ K2 y if Str <> '1' then exit;
( g* N- A9 Z1 O/ q* i- E% r i4 y
1 h8 X: g9 x& L: E( N Str := callfunc ('checksenderpowerwearitem');
" x3 D7 c/ e( p iCount := StrToInt (Str);
- ]* q4 U/ M3 @6 H w3 ~& T }* k if iCount > 0 then begin
1 B, J/ F6 ]2 v% P( ]+ Q print ('say 请先脱掉带技能值的装备!');
. j* [! L, S8 t/ e& C! F% j: c Name := callfunc ('getsendername');
. G" n1 p' O+ ]( `: y Str := 'movespace ' + Name;
- v( }6 h- u8 ]* E7 w* T6 V Str := Str + ' user 49 106 55 100';/ e$ z% x3 r/ P9 t# L3 q0 ]8 O/ Z
print (Str);
) x: d2 ?( ~0 ^' Q& |" B A exit;
- [: e) _. f- h' U; j end;
5 m* |/ d% k+ T" x Str := callfunc ('checksendercurusemagic 0');. F) D+ j( F" d- ?. I1 @0 t. {
if Str = 'true' then begin
; e6 H& K0 I9 y2 N print ('say 选错武功了!');. J: O3 E" Y. `! b- D9 e3 J
Name := callfunc ('getsendername');* ~% X8 V% I; Y K$ a
Str := 'movespace ' + Name;- b5 q3 q9 K, S' M
Str := Str + ' user 49 106 55 100';' }# t" J0 D( }% T: y# t" t
print (Str);; v- |- y" o5 M/ {& T R6 G
exit;8 ~) A$ s8 Q" q, L" M$ X
end;
) C) }3 V+ t4 ]1 D B+ e Str := callfunc ('checksendercurusemagic 1');
% [5 p+ h4 U& @& n! _0 N) h* v if Str = 'true' then begin
* U* W' ]9 M- z' Q2 C print ('say 选错武功了!');; v. g- l( g; A% M
Name := callfunc ('getsendername');; V3 b! c6 ~( c& `2 B2 [
Str := 'movespace ' + Name;1 t1 i5 u9 {1 c' o2 A/ {
Str := Str + ' user 49 106 55 100';
. \6 m/ V8 j/ @ print (Str);' i6 V/ b2 I, F0 |3 i
exit;
) \. m0 q' |2 h1 z, ? end;/ H: l% H3 s) Z+ E! ~! d9 U
4 V- f& O. r/ a0 k print ('directmovespace 一级捕盗大将 npc 50 20 18 0');
. j5 l# O, y9 L0 _" C2 |6 ]7 Y
! G0 l: j0 l/ q; i, ]2 L. w print ('commandicebyname 一级捕盗大将 npc 1000');
5 v) R: R/ p% c- Y% _ print ('setallowhitbytick true 1000');# |& X" C& ?$ ^3 m2 ~6 [4 A+ N0 x
2 h) [( n; G1 B; ~ Name := callfunc ('getsendername');
% W" v+ E0 O' M$ ]. ^& d! I Str := 'commandicebyname ' + Name;
! d& J9 Y/ D' |0 w Str := Str + ' user 1000';3 `: `) U% w- C+ o* J
print (Str);2 z! T, {# G j; U1 c
4 k$ a) p7 B( ]1 q print ('senderrefill');7 j7 E; e! O7 c3 X5 R2 n
8 v. b1 u8 y* x! Q: j; L" i& Q, Y print ('say 你还太嫩! 50');
. _9 }& x. O2 m9 Q print ('say 留神啦_我可不会手下留情 400');/ I" [4 m8 o! p; i3 Y
exit;
. F0 _" L$ c; t9 @7 E+ `% y; N end;
' _& K# r( W1 D* B# q+ ]) p) \! Vend;: K# w6 Y6 {6 n9 v @" F, _/ ?+ q
, a% B2 P# G9 f7 cprocedure OnCreate (aStr : String);
6 k* d: d8 ?$ K! zvar
/ B7 f( ~& M( C' V) E Str : String;
; }' b# L) w% @) J* n* \begin/ }( T) L3 t7 g2 f Y
Str := callfunc ('getsenderrace');( k' z6 q8 B4 h- u) G
if Str <> '1' then begin% C4 d% u# x* Z: \; ^
exit;* B6 O! S/ Y8 j( I
end;
5 J0 D6 C2 @4 [! r" _' y! e* `, j% V, S6 X
print ('setallowhitbyname 一级捕盗大将 monster true');
, }- e6 o, \* Y4 U, @# k
+ H; p, @0 _& d2 G8 h5 R Str := 'showwindow .\help\一级捕盗大将.txt 1';
! e: j. t W" L7 w6 e( k! h print (Str);
- s0 A; o B* X* t. u exit;
! Y9 O4 e* l. Vend;
* H! W# G, G, W& }1 `
* f6 w8 a$ z; W! I$ I- B( d- I! fprocedure OnDie (aStr : String);0 q8 }$ h0 \- `! O$ s9 S
var; e. i8 ^) v2 ]. z5 w& c1 S
Str, Name : String;2 C o( {* \' D/ \# a9 P6 L; a
FirstQuest : Integer;! r3 i* C7 u9 B8 A* J
begin
! F9 o7 d0 V7 ]3 w9 c5 f: j& | Str := callfunc ('getsenderrace');
' L% I3 p3 R+ K" A1 z" u* ?' D if Str <> '1' then exit;
( N2 X! ] ^, K. ]
, K+ z- |, q$ X. \ m Str := callfunc ('getsenderfirstquest');# k5 z* Q5 c; P8 o" W
FirstQuest := StrToInt (Str);- [3 \! J ` g* m
' k8 O5 P, N; ?$ K
if FirstQuest < 2 then begin
' ~( c; X, l% T' s6 y. K Str := callfunc ('checkenoughspace');- Z4 M" ?' J$ W/ A
if Str = 'false' then begin
3 A, r; P) w0 X( ?6 J) m" S print ('say 物品栏已满...');4 @6 g: C4 e0 i. ^, ^8 ]; A
exit;
) E5 E: r6 R) s7 U2 W# }* I+ b$ M end;
0 \4 X0 f x! @# |+ {5 L6 J
4 ~8 j! A0 [9 q+ `( i( N, Z( ~ print ('changesenderfirstquest 2');
8 G( u4 }3 I' l8 a print ('putsendermagicitem 新手训练拳套 @一级捕盗大将 4'); t5 w- T* M7 D( t$ g" S2 E
end;# E9 `8 F. S1 k+ @
: L( ^1 v5 ~: t0 c& Y
print ('say 不可能_我怎么可能输呢.. 100');
# l/ B u) [# c+ J) o/ i
: w f* k6 G) Y/ A/ V$ [ print ('mapregen 51');
' ^# s1 ~% |, R* L4 }: F& B1 g1 ^( u! e0 H# h) k6 O, C( \
Name := callfunc ('getsendername');. }4 d+ S& A0 f7 Q0 S
Str := 'movespace ' + Name; h2 Y8 q% a, A2 z8 I
Str := Str + ' user 51 17 18 500';
% T7 t5 l6 _5 p, O print (Str);
" Q' O. I! U, f0 O: `end;
7 `- d- A# Z" E4 m3 B3 x9 v9 s5 y5 J' O/ y
procedure OnChangeState (aStr : String);0 u7 j. F! t7 h3 [. u" |. s
var* L' ]2 S+ C. r) N8 F- P
Str, Name : String;6 t7 X4 y4 C" Y& O
begin& W0 i6 ?# ?, b5 _# u! Q
if aStr <> 'die' then exit;
# W( ^% M- [# w |) G/ c5 V
3 O# \1 q) U2 A- Q Str := callfunc ('getsenderrace');
; H, ~& U; F$ Q$ r7 q if Str <> '1' then exit;
' w; F# V0 I2 V( F! M, V$ I/ x4 m" [6 n. F) a" \5 R2 u' g: q
print ('say 回去再修炼个10年吧50');
7 L) B3 f+ G& ]0 } print ('say 到那时我在用双手跟你打 400');* s2 `4 V* {2 B. q5 [$ {0 |
7 N( Z4 `6 S% x$ [$ q \
Name := callfunc ('getsendername');
* q* x9 d) g( c Str := 'movespace ' + Name;, [/ F1 X' R3 K* q( ?
Str := Str + ' user 49 106 55 600';. t' f2 N p+ R6 i x1 t
print (Str);
6 X1 p3 d2 W# ?, v+ }' u- j; z
% |+ {6 O6 |2 \$ i print ('boMapEnter 50 true');
{* M9 Z9 U) C* `" oend;/ S$ C! i# o3 y1 Y
) y' v- r; O! l/ h Q9 T. D0 |end.: I0 X+ U8 ~/ W0 I6 o
# c- k4 l4 m6 g! ]1 e, A( Q4 x; U q
---------------------------------------/ a7 ?+ e/ U/ N& O, M
) [( J9 E* A8 z4 H6 z! ~
unit 一级牛俊;+ O3 ^, C& }6 ]( ` o3 d0 t
$ ~* G/ ?% a( Y8 k" [, D
interface7 z' C$ E3 X- W& t* ]! O
/ S0 ]4 R7 [0 z: N! ~function GetToken (aStr, aToken, aSep : String) : String;1 i' e1 t, P/ o7 J8 z4 o
function CompareStr (aStr1, aStr2 : String) : Boolean;
# r- E( a4 k$ F- H* v# A% r. D* {function callfunc (aText: string): string;0 [) f1 b6 f8 D( S% l) q8 J
procedure print (aText: string);
/ ~6 V. H! J& Qfunction Random (aScope: integer): integer;7 {) G. L n V7 p+ x1 G
function Length (aText: string): integer;; }1 G9 M6 G" Z \
procedure Inc (aInt: integer);5 B; z) C# L" G
procedure Dec (aInt: integer);9 t; v+ v6 H4 P; s) N5 {5 @
function StrToInt (astr: string): integer;! G; y- L- _5 R5 B3 e
function IntToStr (aInt: integer): string;
1 f! c4 ]3 Y/ O3 ?: `+ z* \procedure exit;
1 ^3 u" a) m& ~* ?3 Q5 Y' m3 Y4 M7 l
procedure OnCreate (aStr : String);
6 q o% }7 x* q6 P$ Eprocedure OnDie (aStr : String);
U4 }4 U% {" K9 I; O, P; G9 Iprocedure OnChangeState (aStr : String);# _# K+ M. z# m* P2 w1 J3 l
procedure OnGetResult (aStr : String);5 }- ^: C% F, M: s
' w( x- K" o! B
implementation
% j! _/ z, a. f$ P: ?8 ^' C; ?1 z2 L, o
procedure OnGetResult (aStr : String);0 @( M/ p1 Q# f0 ?2 J
var; a8 h3 {9 T, n4 I' F5 ~
Str, Name : String;1 u) J$ c2 n, n
iCount : Integer;1 K! M; K# p. N$ _* h0 o/ A" ~3 ?# l
begin
. _9 L. U! ~& |5 M8 i if aStr = 'start' then begin
0 t2 N# M# g$ R, }( T' m8 E% k7 e t Str := callfunc ('getsenderserverid');
0 ]) ]# Z; }' m( ?/ a: ] if Str <> '52' then exit;, o& j, P' j0 T. b0 y2 ]9 L
2 ~7 `5 u# Q% H' S1 N; V8 _ Str := callfunc ('getsenderrace');
% `$ |6 N( v4 f if Str <> '1' then exit;
* m: I7 a* }2 h9 `
5 f6 {& Z2 f/ e9 ~: t7 `# ~ Str := callfunc ('checksenderpowerwearitem');) E6 [. r4 Z' ` R
iCount := StrToInt (Str);
! F! \; \4 V6 O6 G8 K3 u if iCount > 0 then begin$ `- _5 L% \0 j( Q+ `. e4 [0 U+ e
print ('say 请先脱掉带技能值的装备!');
6 o+ y/ k3 D6 w8 d Name := callfunc ('getsendername'); y4 _& b" H1 H( `0 ]$ I3 c+ }
Str := 'movespace ' + Name;
% K+ h7 w u, h1 ?* W( D Str := Str + ' user 49 106 55 100';
& a: U% Q3 ], j( B, }/ |$ E; S print (Str);1 [' `4 U. ?+ \; ?
exit;- { G& Q3 A" [0 R2 s
end;, m# L# c3 q, g8 Y
Str := callfunc ('checksendercurusemagic 0');
, K: F m8 j {/ p! I if Str = 'true' then begin0 q _0 F8 e# D0 x
print ('say 选错武功了!');. v7 I8 u4 O2 B# h. f# l; [& l
Name := callfunc ('getsendername');
: R' v. h) t* B1 O- r Str := 'movespace ' + Name;& r/ l2 g3 S1 s/ A. F
Str := Str + ' user 49 106 55 100';
+ a$ p6 t( w p! W print (Str);
: W8 F6 Y% F: p, A: l7 H exit;6 Z8 \4 R8 P& U, A' z. M" Z7 a' I4 a
end;; H0 p: t$ |7 U* |5 {
Str := callfunc ('checksendercurusemagic 1');, o1 n7 w* T4 r! Z- N+ ]
if Str = 'true' then begin2 w! f6 T4 @: s9 u3 u! ?: \2 ^- Y! e
print ('say 选错武功了!');" l# s( m, t9 \
Name := callfunc ('getsendername'); C, ]2 q' |% d& G( X1 G3 Z7 d9 j
Str := 'movespace ' + Name;
% |" N) R: o$ K- W( [ Str := Str + ' user 49 106 55 100';
* I5 t6 A# L. f/ U" ] print (Str);3 V/ d. \: a8 l3 j C( o: a0 D9 c
exit;0 k- b _% n# v
end;
& q# u' l, k* w" I* x: k, ?$ Y2 Q. X6 g/ |) q: p4 E7 h( _
print ('directmovespace 一级牛俊 npc 52 20 18 0');
$ y# ^" I2 }1 Y; v' {9 g7 _+ s
2 s5 }8 P W- P, C V% `3 k! O, H" ~ print ('commandicebyname 一级牛俊 npc 500');
% R6 p3 o+ ^( s2 {, T print ('setallowhitbytick true 500'); " C' e+ G( ]* m" \) P4 q3 j
* g) f' P% x9 O7 v
Name := callfunc ('getsendername');
; o: s9 h& ?+ `: D% G Str := 'commandicebyname ' + Name; Z; h3 p/ J* x2 B/ r
Str := Str + ' user 500';
9 A" B, S9 g+ `9 f7 w print (Str);" M; T! ?1 n) L4 t8 B
! v; B+ }$ D* l3 J) l1 J* Q print ('senderrefill');
1 h, @$ u. w% D! F. T8 x8 h. D$ g; s% L4 R7 J& T. ?
print ('say 10如果10秒内不能将你搞定 50');
8 T8 N. d! G, y# h print ('say 就算我输! 400');9 J, B5 I# f2 F8 c
exit;
2 ^4 A! s' R" l" E2 ], v end;4 I3 O2 y; ~* u2 c/ A/ L- g
end;9 k/ I) i9 R- M$ G! S8 @, J2 t
! Q( j) F& g [5 x. x. W1 ~1 Y
procedure OnCreate (aStr : String);
p7 K) |3 M# _, _5 Dvar
% B# e" l2 `5 c4 ?1 @% m Str : String;; T1 d: }+ I+ W
begin, |7 K6 e/ X9 ?
Str := callfunc ('getsenderrace');) W# V, a z& a7 x) @( m2 o
if Str <> '1' then begin. e/ y3 J& i$ G- d
exit;% [6 B( ]* c% p3 ~, J8 m& X
end;
7 t! J' R* N, i- g* R7 k3 P7 `
3 X) w( V1 j+ W% w8 H6 @7 q6 } Str := 'showwindow .\help\一级牛俊.txt 1';
- s2 t- Z1 g3 s1 E" f print (Str);
0 c. M; H2 Z$ k9 [ a; c1 P8 j# r exit;
2 E6 ?4 e/ d% I5 c, d5 `( S; Iend;
. q& g3 ^2 z/ J8 ]) i& G& X; I1 U2 v) M& G4 m
procedure OnDie (aStr : String);
" o/ ]8 P. x0 Hvar
, o( C+ K( J, M5 u/ S* { p Str, Name : String;, L7 [! W( |7 E; |
FirstQuest : Integer; 1 N& T& U- p* u7 s
begin$ C# F8 B1 R6 D; ^
Str := callfunc ('getsenderrace');/ t/ H" P/ \- v' t, b- y
if Str <> '1' then exit;% W; _ \! y' W1 D
; G/ D- b2 m5 c7 G7 {- I& _
Str := callfunc ('getsenderfirstquest');
, t9 m9 J+ n& D5 ^+ k FirstQuest := StrToInt (Str);9 @4 H$ _2 o8 x, m
% e3 B& H1 r, h. N
if FirstQuest < 4 then begin8 @4 n4 |/ [# y
Str := callfunc ('checkenoughspace');0 u* t' d8 P5 y: W' v) g3 x+ {
if Str = 'false' then begin+ q1 M1 d$ s* A. H8 V. X
print ('say 物品栏已满...');
; G7 G$ O) r! k1 Z& v, ?4 i exit;
) j2 j8 u6 s& Z end;
+ j6 n5 b R1 ~; X& A
9 G( g4 g. X2 V, O/ v2 h. m! |# W print ('changesenderfirstquest 4');6 f* e$ c; S% T$ Q! Q$ v% O: l
print ('putsendermagicitem 新手训练大斧 @一级牛俊 4');
. P; u; n* R! d; } end;
- B7 N" U4 o! z! J: E5 f7 \& O) M5 i! w+ ~2 a) F, A
print ('say 什么_不敢相信!! 100');) H$ E$ \( G. n5 `* ^5 m
9 I* ~$ l! a! ] print ('mapregen 53');
+ D3 g- E9 O% e9 F' ^
& e% q( B7 N$ A5 A( u Name := callfunc ('getsendername');
& j$ L3 P8 k$ c9 F( g7 f& Y$ Y. u3 U Str := 'movespace ' + Name;
; r, }- k3 h* M# Z0 e0 ]6 l Str := Str + ' user 53 17 18 500';
& y+ f4 p& V5 G5 C' \) x. ] print (Str);0 i0 P5 L7 @" N! }, d/ a
end;( H, f: |0 K; f* G
0 b* s. @* M) U% v
procedure OnChangeState (aStr : String);
@; d1 T2 b+ `: i: Uvar
& c& D4 K0 A7 [2 H4 ~ Str, Name : String;
; \3 M4 a2 J A7 q. e% n' T' Wbegin
0 G9 Z' s* x9 u4 O# I, K0 J: S' p% y- P if aStr <> 'die' then exit;2 Z# x- n$ ^: Q1 e# u. O# B( k& h
4 y+ b9 k ^3 {2 x: P* }0 c Str := callfunc ('getsenderrace');. v- f( M, t! l
if Str <> '1' then exit;
- x# P' C) |( T4 y* c7 H! j' v$ p# t. `( U+ z6 S
print ('say 领教了吧! 50');. K$ R' C& _' W, K( ^3 m
print ('say 差远了... 400');3 ^" Y7 l$ o5 y% T2 j! e) A
- \8 o. j+ P1 }4 y3 U
Name := callfunc ('getsendername');
5 j) H- c2 d( M5 K" ~6 B Str := 'movespace ' + Name;
?+ j4 a' u3 V) M Str := Str + ' user 49 106 55 600';# b; d3 U. f( x) _* i, z* K* M$ q
print (Str);
2 E; u0 L% `1 g8 Z7 Jend;' w4 N. F2 G7 a1 e
6 g; r5 ~# A6 g B" Gend.
! a4 h6 x% n, h8 T/ b/ G----------------------------------------
3 l4 S3 ]9 z' L8 H2 c8 S, \unit 一级雨中客;# q' \: t8 h1 m- _& s
6 t3 f3 T- S0 Vinterface
. x& G4 L3 _+ {- Q l8 V' v: X5 C
function GetToken (aStr, aToken, aSep : String) : String;
/ T1 f& n2 H7 w O' Ifunction CompareStr (aStr1, aStr2 : String) : Boolean;# M0 K9 M6 V! p9 R" `" x6 v
function callfunc (aText: string): string;5 {3 u) H$ H: r- a5 U6 f" ^
procedure print (aText: string);
6 C V6 W6 I, q5 l, zfunction Random (aScope: integer): integer;
. P' q8 Q6 Q; N( o: Jfunction Length (aText: string): integer;
$ f Y4 N* y- N" V, n2 G% {procedure Inc (aInt: integer);& h2 u8 U& l+ W$ _& |
procedure Dec (aInt: integer);4 w2 }/ }: @2 d9 [" R1 X
function StrToInt (astr: string): integer;
K" x7 P( @+ }+ S& i& Jfunction IntToStr (aInt: integer): string;+ G. D6 b- U. \! _) w
procedure exit;9 {( X& X3 q) H' z2 _: @# i7 ^
9 g& D4 Y% s& H' ]) O6 t0 I* J0 Cprocedure OnCreate (aStr : String);! Q* D4 V( K; O$ ]2 r
procedure OnDie (aStr : String);) L+ K: e; h+ U' {
procedure OnChangeState (aStr : String);! i7 v& Q3 u) j7 O2 ? T9 g
procedure OnGetResult (aStr : String);
0 ^7 f/ D$ r* S" e' Q/ W5 R" f0 r2 o$ Q- B0 z0 p) ?5 N/ L F2 Q
implementation! ]9 y7 g4 A+ z* J7 t' G+ H+ {
' N+ G% n7 S& G5 W% yprocedure OnGetResult (aStr : String);, c8 Q# }$ V2 t" x
var" b) f" Q/ l+ T
Str, Name : String;
# V4 \# c" E$ E* R& o% n* p- n( ` iCount : Integer;% k# b$ S4 U' A5 |5 A$ I+ h
begin
% s$ o+ I0 g. ^# Q$ x8 S2 @ if aStr = 'start' then begin3 r; j2 l% S$ Z, q
Str := callfunc ('getsenderserverid');' R1 A! O. ~( j. i$ |& t
if Str <> '53' then exit;% J" m2 X3 X6 I0 d s3 J
5 W: N% _* b$ u9 A+ Y Str := callfunc ('getsenderrace');
2 K. M( ^2 l- T; a& A9 Q if Str <> '1' then exit; i1 Q( [* l( K
) t) I! w5 o+ y/ y
Str := callfunc ('checksenderpowerwearitem');
% q7 W! w! j. j1 ^' G# \ q iCount := StrToInt (Str);
+ n9 g3 e, C# n if iCount > 0 then begin [7 x4 B* |+ f$ h! n7 H/ L
print ('say 请先脱掉带技能值的装备!');
) |) _8 x8 v8 ? Name := callfunc ('getsendername');
5 s+ V; V. K6 _' a Str := 'movespace ' + Name;% m$ Y9 m2 p6 M/ W4 V
Str := Str + ' user 49 106 55 100';
3 k. |) |! A6 s1 m, P print (Str);
( b& S5 @% k- Z0 ?3 l exit;
; D; x6 I) B) x2 l$ ~) h3 [ end;8 f" z& g( q( M0 G1 p" Y6 u
Str := callfunc ('checksendercurusemagic 0'); D- v4 K& g3 o6 l& b* v* e
if Str = 'true' then begin% Z. b7 D# {- v z$ M; X# C
print ('say 选错武功了!');2 ]. u+ L9 M8 R# ?. {, ~ b5 l
Name := callfunc ('getsendername');! S5 p& `5 i N" M( Y, b2 Q
Str := 'movespace ' + Name;# P3 y* S3 x2 B$ P
Str := Str + ' user 49 106 55 100';5 I4 P3 D$ a, R" O
print (Str); f0 u4 b- x8 Q5 ?, O
exit;( e2 ^. t; n7 n, |" D
end;
! ^: H K \* E5 H Str := callfunc ('checksendercurusemagic 1');" `! F. z: A4 a% j" {- x
if Str = 'true' then begin
! V3 b1 U( D: O# r4 u print ('say 选错武功了!');
7 i$ I+ E. V* u Name := callfunc ('getsendername');
* p" r' Y! N# k7 g L Str := 'movespace ' + Name;' ^3 f# b/ ?( e: B5 f
Str := Str + ' user 49 106 55 100';
5 d" u! r& I e/ }* d! a% @( }0 d \" K: u print (Str);
! E" K5 ]0 Q5 Q. _3 F# a exit;" \. t v! P3 ^8 @' M0 f7 M+ x
end;/ n. K, B7 r6 _! P
2 D; f3 _: c2 E3 S! g
print ('directmovespace 一级雨中客 npc 53 20 18 0');
: e H, V3 C$ j9 I* X: \9 t" ~; G% D8 @! n1 q1 `
print ('commandicebyname 一级雨中客 npc 500');
/ q/ u$ e- T: m6 V print ('setallowhitbytick true 500'); ) O Y3 _, S+ H% G, l# k
$ H0 X& H7 F. U6 Y- i2 H Name := callfunc ('getsendername');8 R+ l, F3 x( _5 C! _3 g
Str := 'commandicebyname ' + Name;
$ b- m$ S$ Y, N" T& h9 Q& v% X+ c Str := Str + ' user 500';
. h/ f2 F* q5 y& N; f+ H print (Str);
7 T, l6 m2 p/ }% g) |. h. }' B& g7 d7 K5 S y6 e, k
print ('senderrefill');( \0 V& `& e5 z. b; ]+ w. ^
& K8 R2 `6 c4 E$ v1 r9 n print ('say 领教了 50');4 M9 ], f& i' N/ G6 d0 |/ r
print ('say 开始吧 400');% |! I" U8 S) j- W1 m$ F
exit;
1 a2 g( {- O" T0 K0 ^ end;
) ~3 S9 L* y( z& N* Y3 j$ Xend;$ ]* H7 y2 B; Y6 d. L
2 }- q3 S0 }* D xprocedure OnCreate (aStr : String);
. E6 t( N G% G" I" H& W, W7 `var
( h1 L% Y2 k6 t( d, h Str : String;6 |! K# i P0 I7 q$ O- s5 b$ G
begin% S/ m! S5 H$ H' x
Str := callfunc ('getsenderrace');
8 M# {# j+ G) x! k3 \ if Str <> '1' then begin( p1 p1 p& d; n( r: q; m
exit;7 [$ }$ i5 L( I0 W% R
end;
: `( l% m( c }) K+ z7 M% U- ^+ Q
7 b- i; W3 d# {3 @ S! c0 Y Str := 'showwindow .\help\一级雨中客.txt 1';
7 Q& g/ |' U* \% ] print (Str);& b4 f" U9 e' H1 i5 c. Z
exit;- Q( R4 B3 P/ ~6 \/ M- m8 w5 m" q j
end;- z+ p. u) [& n( g% k
1 i9 h5 `) k" o w0 g9 Iprocedure OnDie (aStr : String);
0 |! k- c4 h3 w& L% Jvar, M; }# A' V( ~& J& ?+ C
Str, Name : String;
0 D( u6 A& O* W9 N FirstQuest : Integer;+ n4 M, J6 w5 m# d6 q8 Z
begin% Z$ Z4 Y( N) g& ]8 b( R' } Z6 }' g" X
Str := callfunc ('getsenderrace');% o2 k6 f6 ~. X. W W, `
if Str <> '1' then exit;$ t0 f" d3 u. l: L. p! u( ~; I+ z
* W4 Q' `) Y! L
Str := callfunc ('getsenderfirstquest');
; ^& i- B' R% B1 D) g FirstQuest := StrToInt (Str);2 x. ]9 m7 m R/ Y$ @
2 n2 T+ P, \* _/ r# d3 R2 f0 E/ k
if FirstQuest < 5 then begin
3 X8 {( ~2 J6 K6 \" W4 w9 ?* J, e Str := callfunc ('checkenoughspace');& X: J1 N+ r. D& }( m/ ~
if Str = 'false' then begin5 F2 B2 a7 u( n
print ('say 物品栏已满...');
# R1 X; J* g) e4 J. O exit;
$ s: r- `0 r! ^- m) u* } end;$ p, N( ]/ ?5 _9 X; a
9 ^* c* _' @. O* W' N
print ('changesenderfirstquest 5');' t( s- w7 s0 W& ]) Q
print ('putsendermagicitem 新手训练弯刀 @一级雨中客 4');4 s- M9 d1 x+ H2 y# ~7 d
end;
+ @) @2 _# X, L. R/ ~
* N V% a- ?5 G4 ~ print ('say 早料到了_佩服 100');- P8 m: K" f8 P+ n
- l& f# d& g& q
print ('mapregen 54');- K( U6 w& |5 H2 z; @& k
3 x4 x$ o! T0 @4 }- t7 R
Name := callfunc ('getsendername');
' p& E7 Z; ~- V/ v x Str := 'movespace ' + Name;
/ s& s- M! }: z! |. t Str := Str + ' user 54 17 18 500';
* O, {/ t( E& n& {6 _ print (Str);' Z: R9 z, j/ V: ^
end;3 S0 U3 z( J' v: ?! ?& K
+ l4 l7 L5 N4 _( ?procedure OnChangeState (aStr : String);/ j. E8 D( d; C. {' w6 \4 o z
var
* e/ d' r: w$ {& j1 [5 p( u Str, Name : String;% O5 t- b8 M; D. U
begin
# d% Y, O' K9 M% b) t: Q$ X if aStr <> 'die' then exit;5 G% d% {' l( c5 h* s9 J- p) r! H
$ Y0 l8 k* y: k- a$ N Str := callfunc ('getsenderrace');
- G9 s0 z0 D7 q+ I$ p: y if Str <> '1' then exit;
8 _& c- f0 s# r4 E2 M0 B! q5 d0 C; ^0 t; K" s
print ('say 不错。只要能维持几秒钟');- f' f$ b1 c! }. [
print ('say 到那时谁都不是你的对手 400');4 m9 h8 S# Q* g
. @3 t, w! j u/ a Name := callfunc ('getsendername');
' e4 [$ s4 ?9 i6 g: c; W. s2 V9 w Str := 'movespace ' + Name;
0 `, ]* A+ w! L" o3 V Str := Str + ' user 49 106 55 600';
# c: q3 x0 N7 j5 N) j print (Str);
( ~' R0 L/ z* Lend;9 E& W: v+ n! y5 }6 E% V; C
# _: {# b+ Z) C O3 |end.
7 J* B: b) L# R+ x. b% s4 g. r
8 U4 J, _4 j/ D; _7 Q--------------------------------------------------------------------------------------------------------------& b3 r" N! @; e
6 t( U& P3 d- W: Nunit 一级老侠客;
2 o3 j7 a' ~' C5 M) I( T8 I9 H. u6 _& E8 ]
interface0 E* y/ L7 i8 u* W0 e% l
6 r, L5 R3 b/ k( m; J% w2 L0 z9 |function GetToken (aStr, aToken, aSep : String) : String;$ W4 U" R) e# I
function CompareStr (aStr1, aStr2 : String) : Boolean;
7 S1 k: A! v" N2 Ffunction callfunc (aText: string): string;- m6 f, S( L G4 s
procedure print (aText: string);& X/ E; r& \' _ `+ e# F( ?) }0 t
function Random (aScope: integer): integer;
3 i* i9 {$ c! r$ [" D$ w4 o' ~function Length (aText: string): integer;( u a% L. A: w; C3 c1 O1 I
procedure Inc (aInt: integer);
* h" g" e: J+ jprocedure Dec (aInt: integer);/ ]$ X3 U+ i; d" c- z& H
function StrToInt (astr: string): integer;: H' D4 ~' s! Q1 Y! U
function IntToStr (aInt: integer): string;
- ?) U( h! N. M$ \7 d- c7 Iprocedure exit;
; S/ d- l; h3 `% ]. d* u( K6 w3 h0 |8 i2 _- _, ~! `
procedure OnCreate (aStr : String);/ b2 n* R( D/ @2 w. P' {4 N. @
procedure OnDie (aStr : String);
, ]' R( Y1 b) C/ E" l. E3 jprocedure OnChangeState (aStr : String);
0 X9 d# B: g8 S& jprocedure OnGetResult (aStr : String);( k5 i9 l4 B0 ?3 |; x: |/ a) S* ^2 _
" b+ E$ T. ^; W! }implementation
7 E7 z' O- B! k ?. ]. a; Z7 o( J3 y- W/ |
procedure OnGetResult (aStr : String);* [) N9 S. p7 \) h# K8 M
var8 D, x8 o6 F* d$ k# Q" l
Str, Name : String;% ^& q7 V4 r% B) I' V, w' q
iCount : Integer;
- p( F, g1 C! M, f' \7 t% Cbegin3 H8 F. X" c8 V' ?, k9 n3 V
if aStr = 'start' then begin# i5 B, K$ y7 o) l
Str := callfunc ('getsenderserverid');
* Q: X0 H+ c: K. E& [; y if Str <> '54' then exit;7 `* c4 S$ g- V) k: O% R
4 L* i7 k# N, F* e3 h Str := callfunc ('getsenderrace');
$ }5 {, h& o! i0 B: @% _ if Str <> '1' then exit;4 x# l' `% F* Q! u9 ^' ?
; [8 Z: w. g* R7 \+ d
Str := callfunc ('checksenderpowerwearitem');, _" w# G% ?$ X1 [0 I3 D
iCount := StrToInt (Str);
/ X' ?3 s5 k; Y) X7 p- s& N if iCount > 0 then begin! K2 L7 Q- V% E, V+ P# u v
print ('say 请先脱掉带技能值的装备!');
" S& b* B+ M( M7 {( X9 A7 w' h; R Name := callfunc ('getsendername');2 g+ G2 G2 y0 i$ g* R# C3 Z
Str := 'movespace ' + Name;
' B' p6 G" Z$ D' ` Str := Str + ' user 49 106 55 100';( { `4 p( ]2 z
print (Str);
5 G. l h* ^/ `: q exit;. }( x: V! l7 I3 e0 S% m, ]% `
end;" D( T" i1 K$ ^! f/ W) w6 @. r1 _
Str := callfunc ('checksendercurusemagic 0');4 P, c8 d' A$ z0 p7 g9 n; W( h
if Str = 'true' then begin9 }+ t1 H9 ^" C2 x+ g& H7 p' e
print ('say 选错武功了!');) o+ Y( l- B5 J% i$ Y' _
Name := callfunc ('getsendername');3 l! P/ o# L% c
Str := 'movespace ' + Name;: Z& h ]* h. p1 X
Str := Str + ' user 49 106 55 100';0 m1 m, K1 |8 O& p) e
print (Str);
! L0 y3 Z: ?4 k- B# ~ ~& s exit; d, E, v* o+ V9 t$ `
end;- l, g) c5 X5 N( J% M- z
Str := callfunc ('checksendercurusemagic 1');8 h: F9 G4 k# i
if Str = 'true' then begin
$ t; X6 C/ k6 z7 H1 l0 c. i% S( w print ('say 选错武功了!');
/ D7 t% g& H/ V, G3 n# [* L% b" i Name := callfunc ('getsendername');/ d2 m# V3 y- M
Str := 'movespace ' + Name;! M( n5 W, B) N' t8 z6 ?4 M
Str := Str + ' user 49 106 55 100';
' I3 |* H: T9 n/ v5 h print (Str);
4 O w1 x; G W6 q2 E exit;' O' @3 B0 ~' {
end;
( d6 C: f( ~5 A. ?4 d' G8 ]% l! J' G5 ?, F; l
print ('directmovespace 一级老侠客 npc 54 20 18 0');
; o4 a" T7 e! H: j1 v1 m! \5 O
8 b' D# n" A0 `6 \0 @8 U; {4 v# Z print ('commandicebyname 一级老侠客 npc 500');0 O9 d+ O( E6 b
print ('setallowhitbytick true 500');
* P4 C" @3 n; d0 U7 M' u! b5 _, L7 q. K, K+ L6 a r, F2 y
Name := callfunc ('getsendername');
( a4 k, u9 ~5 Y1 I# x! ]7 w Str := 'commandicebyname ' + Name;" O1 c1 n3 z. v; l r
Str := Str + ' user 500';* g: k. S0 S; d* Z: J5 j
print (Str);9 M! T5 H% ^( ~- G
" \; ~1 P' G) D print ('senderrefill');. Q# Z' C/ c) Q/ }1 {/ g
& L+ b+ G% l K& o. G print ('say 如果你实在想比 50');
8 f0 \# r; D) C) S, I print ('say 我将奉陪到底 400');
1 E9 ?! {/ ^4 X exit;1 t; q0 I% t; p- y
end;
* n# K7 y, A8 P1 P5 y! iend;
, N% p- Q+ g7 r/ E4 t: d& T- K( X! M6 G4 ?- U% {
procedure OnCreate (aStr : String);$ y; u& w( f' A+ ]' w. f2 t& k
var( z$ G ~9 M' {; S g7 l
Str : String;
7 K9 o0 n6 g- o- [1 Y" p6 E0 ~5 ?begin- A/ g. Q# T) L5 W* P
Str := callfunc ('getsenderrace');
' R3 F6 O2 s: x* H/ g" F if Str <> '1' then begin
9 ]' L; L+ d$ f exit;
7 X3 r# P' L- ^+ ^ s3 F* ]* U end;. J; `! T& h* T( h$ ^9 n6 Z% ^, B
9 Y; ]- V* j h5 [
Str := 'showwindow .\help\一级老侠客.txt 1';& r5 L0 o, N" b: ?
print (Str);
) e1 v! \' Z# ?9 j( C exit;
7 L6 E) k& N+ w4 i, S/ Mend;' h( c- w9 C1 r
. s! `: ^( i1 q1 _0 b- b) k6 Q7 r* ^procedure OnDie (aStr : String);
$ O- s+ v" K$ v6 v2 ` b9 I9 [var
) w+ N/ T; n$ g8 T, {6 ` Str, Name : String;
7 |8 y# G8 O0 t n, FirstQuest : Integer;
7 G$ U" |) N* X2 K2 S0 z0 p. obegin! e7 P# R2 f) ^1 ^
Str := callfunc ('getsenderrace');+ I$ \8 p7 X1 F4 F0 k
if Str <> '1' then exit;4 a4 d, Y7 m) M# ~& f- q
! F+ q+ U4 G+ I" Y' G
Str := callfunc ('getsenderfirstquest');# ? O2 y/ ?" W0 O1 [# K
FirstQuest := StrToInt (Str);
, K" x# K f l) q5 e) X& L2 L
9 _- G. W& r; [8 z7 T+ w# U Name := callfunc ('getsendername');
; M+ m( Z- Q! m; Z7 y8 p' {; B- o6 K4 g V6 C
if FirstQuest < 6 then begin3 J/ J# _7 ~1 M
Str := 'sendsendertopmsg ' + Name;
. q+ Y/ R0 g- Y; N" G- ^0 G Str := Str + '恭喜你,通过了所有的比试,获得【侠客弓服】'; I6 _( ^! z9 F2 X7 `8 O4 |( Z
print (Str);
U8 f3 H' G3 l% T0 ? e, P% X* W7 h0 B; G$ N4 A
Str := callfunc ('checkenoughspace');
& }: V2 C0 J" M/ j$ `% h" v M if Str = 'false' then begin
; t) L4 d! e8 }: l print ('say 物品栏已满...');8 _+ r8 w! j+ d4 G' P* z2 P
exit;* C J* _, w, {7 _ A! V
end;
O" j, \6 E0 A) _6 g; S& `9 W4 W, M& V0 `6 T6 M: J( S1 G
print ('changesenderfirstquest 6');
) m" \- V: m& D% Q& ]" p1 k2 x" `0 C7 \' e" P" {
Str := callfunc ('getsendersex');
! ?: x; n# q+ X; r n := StrToInt (Str);+ b3 m) n- h& @
if n = 1 then begin, n5 g% Z! B/ j- J- F
print ('putsendermagicitem 男子侠客弓服 @一级老侠客 4');
1 D% l) w$ D E% J, S7 M1 | end;
2 E/ J: `6 R o) O* e if n = 2 then begin% N& ]3 o" {. N9 L8 [
print ('putsendermagicitem 女子侠客弓服 @一级老侠客 4');! P" L7 x3 @0 Q2 S0 A3 ], H
end;0 f" c1 h6 \% A5 K9 }- F
print ('putsendermagicitem 新手训练神剑 @一级老侠客 4');
d$ y' x$ @# F: t/ ?8 G end;
: M, q" \8 H# X- J v! G& x
9 I f, U" g2 X* |. [ print ('say 佩服_佩服 100');5 M0 W/ n7 j+ H k; e
# P% f& x, J8 A B; `6 P3 Y
Str := 'movespace ' + Name;- Q& m& B8 x- I! i- M7 A( H( ?/ u
Str := Str + ' user 49 25 35 500';
5 b! s8 d4 D1 r2 _# Y& L6 | print (Str);$ k# }+ w9 Y7 K5 }
end;& \/ \( L/ u# d; B% G" Q
5 v- D3 c; i- j" w' g2 w& [procedure OnChangeState (aStr : String);
( s' h0 _+ D/ K+ d3 Bvar p2 l* x' |" O3 p
Str, Name : String;4 K0 T, ^- O/ {6 D+ e5 {7 o6 g
begin2 \7 W$ _$ w6 o5 r
if aStr <> 'die' then exit;
# x+ b% f( O3 J k% q. x% h" w& N% H( [- n1 l3 Q% b0 b& u
Str := callfunc ('getsenderrace');3 o9 h& I0 K% _3 u, ^4 H
if Str <> '1' then exit;
7 x9 x8 z4 V$ s% w* m1 r4 a* m z- d# M5 x7 ]5 `: W8 j/ o+ F
print ('say 小小年纪_就有如此高深的武功 50');
" A0 f; `: J+ \4 Y' w print ('say 日后要继续修炼... 400');2 a. O3 c2 D& k1 ^: V6 L
9 ~5 _4 Q% ?* j' K& V3 n1 v Name := callfunc ('getsendername');
9 f. d. M- k& c; i Str := 'movespace ' + Name;
! [8 N0 P3 m5 `! K w/ Z+ c& U Str := Str + ' user 49 106 55 600';
+ n" N# \ z$ u4 H- k. |* Q3 n6 A print (Str);
+ v! l7 C) {/ E2 y+ Eend;4 I. j; o; C K2 c$ Y. Y* |& U) V
. W6 }, ?* C" F. D
end.! f0 J- [% c! d2 f# g1 y. g
F9 M* K4 @0 \( j+ w* l-------------------------------------6 c9 f( |3 y* b2 ?! J: q
7 Q& z( ?. x7 B. ^; I
*************************************+ \% A' M& p E0 N3 }$ P
9 s/ ?8 I [+ _# f: J/ w
奖励物品代码: ?/ g, P5 {' u2 y8 J# U! }& ~5 Y
/ O3 m8 X7 w' S6 V- Y
*************************************$ X1 @7 R% ^7 R. G* A
) `' R" _$ {1 a2 ?4 {1 I
男子侠客弓服,男子侠客弓服,24,新手村擂台战利
" W s8 _1 k2 _) S7 n% D/ E9 v- G( c8 P8 b
品,2,,,,,FALSE,FALSE,181,6,7,,,,1,1,1,,50000,,,,,,4432,4831,TRUE,,10,20,,,,,,,200,100,100,10
( j( N L T, Q# c9 s! r q) g, r9 c) Q8 A
0,,,,,,3,TRUE,4,,FALSE,,,,,,,,,,,,,,,% R; j/ n7 j4 A& I: k
女子侠客弓服,女子侠客弓服,24,新手村擂台战利6 z' N+ G) E, P; A q4 i# Q
5 Y) v3 ~+ _- c, B/ A品,2,,,,,FALSE,FALSE,181,6,7,,,,1,2,1,,50000,,,,,,4432,4831,TRUE,,10,20,,,,,,,200,100,100,10
8 ?" W4 m; C' Q, O0 Z+ l) b8 ^
2 M4 D W- X2 A0,,,,,,3,TRUE,4,,FALSE,,,,,,,,,,,,,,,
3 p) Y1 H% e2 n新手训练拳套,新手训练拳套,6,新手村擂台战利
4 x! N9 G ^+ W( Z4 } m, s/ v; ? r
品,1,,,,,FALSE,FALSE,361,9,52,,0,0,1,,1,,50000,50000,,,,,4404,4805,TRUE,20,20,20,,,,,,,,,,,,; c- P0 `' Q0 t6 V! l
- W9 D7 N ~! `7 ?7 B/ A' ]4 P- }) ?0 D# m
,,,,4,TRUE,3,TRUE,FALSE,,,,,,,,,,,,,,,) M& ?+ L! Z; [" c" J
新手训练神剑,新手训练神剑,6,新手村擂台战利/ p% i" q/ W/ S7 y+ m
, P6 E( o+ ~6 O6 q
品,1,,,,,FALSE,FALSE,365,9,69,,2,1,1,,1,,50000,50000,,,,,4404,4805,TRUE,20,20,20,,,,,,,,,,,,. I3 P. S% {! c( Q2 I$ K" S
4 R3 w4 n7 a+ n, {! `0 Q
,,,,1,TRUE,3,TRUE,FALSE,,,,,,,,,,,,,,,$ _- { F: M7 o) Y+ h
新手训练弯刀,新手训练弯刀,6,新手村擂台战利
* k# ?0 n5 r7 }( }7 X
3 D% r. W7 w* C2 g( u3 O品,7,,,,,FALSE,FALSE,113,9,2,,2,2,1,,1,,50000,50000,,,,,4412,4813,TRUE,20,20,20,,,,,,,,,,,,,( {" Y2 P+ u! f0 W1 e0 h
5 K4 N& f3 {, z( {( ~2 L$ S
,,,1,TRUE,4,,FALSE,,,,,,,,,,,,,,,' f: d: O6 R" t6 F4 e
新手训练长矛,新手训练长矛,6,新手村擂台战利
2 Z I8 J8 ~* L) }/ g" B5 S) B; n
* e: c1 g! T/ X品,6,,,,,FALSE,FALSE,117,9,45,,3,4,1,,1,,50000,50000,,,,,4435,4834,TRUE,20,20,20,,,,,,,,,,,,8 G2 J s& u# ]- _
7 w9 ~0 e$ h- x" h$ l3 h
,,,,1,TRUE,4,,FALSE,,,,,,,,,,,,,,,4 h5 g6 k3 e9 v8 ?9 N
新手训练大斧,新手训练大斧,6,新手村擂台战利
; @5 M2 D# v! P; j: O- m/ n, T+ x3 s
品,6,,,,,FALSE,FALSE,95,9,12,,3,3,1,,1,,50000,50000,,,,,4415,4815,TRUE,20,20,20,,,,,,,,,,,,,- o- n E- t6 t3 _1 e1 o
0 a1 l: Z- A8 _/ @
,,,1,TRUE,4,,FALSE,,,,,,,,,,,,,,,
9 @: ?2 J. g( M5 t! F4 I$ v$ t* F% M
******************************************) |) [/ s l* U4 }/ @$ X- d
/ s) L+ {& }5 m) ?4 @" j) O O& W4 w) R1 V6 O( m
|