门战 主要有 event Init Setting 3个文件夹中的文件 和tgs.exe 构成
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7 P/ f F# g5 q' L' K7 f/ c, wevent文件下是
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# t6 ^1 H& `. t6 d: X. k; u& YBattleMap.sdb 加入
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9 z7 X( S s4 z- N7 E) L* wNo,MapID,PosX,PosY,GroupKey,MaxUser,DynName,TargetID,TargetX,TargetY,DieX,DieY,GuildName,MopName," H; x; M3 z9 W, j7 E) y1 R* O
1,95,39,31,555,,,1,505,505,39,31,紫焰世家,门派剑令1,* O) ]+ m6 U, K' b
2,95,123,123,666,,,1,505,505,123,123,啊,门派剑令2,
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2 z& a9 p9 U& S4 Z$ V$ m) m此处的 紫焰世家 和 啊 为 参加门战的门派名字 / \1 k& `( y' O9 e3 ~/ Y. S) j4 s/ ~
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Init 文件下是
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Monster.sdb 加入 ; y! \2 Y0 [! y0 ^# o. E
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Name,ViewName,Kind,virtue,ExtraExp,VirtueLevel,boOnlyOnce,RegenInterval,CallInterval,HideInterval,boSeller,SpellResistRate,ActionWidth,Animate,Shape,WalkSpeed,Damage,DamageHead,DamageArm,DamageLeg,Armor,Life,AttackSpeed,Avoid,Recovery,Accuracy,SpendLife,HitArmor,boViewHuman,boAutoAttack,boGoodHeart,boHit,boNotBowHit,boIce,boControl,boRightRemove,EscapeLife,ViewWidth,boAttack,boBoss,boVassal,VassalCount,AttackType,AttackMagic,HaveMagic,boChangeTarget,SoundStart,SoundAttack,SoundDie,SoundNormal,SoundStructed,EffectStart,EffectStructed,EffectEnd,FallItem,FallItemRandomCount,HaveItem,XControl,YControl,boRandom,boPK,ArmorWHPercent,ShortExp,LongExp,RiseShortExp,RiseLongExp,HandExp,BestShortExp,BestShortExp2,BestShortExp3,3HitExp,LimitSkill,MonType,sex,arr_body,arr_gloves,arr_upunderwear,arr_shoes,arr_downunderwear,arr_upoverwear,arr_hair,arr_cap,arr_weapon,Guild,GroupKey,FirstDir,QuestNum,QuestHaveItem, ^2 b( F! B0 \0 s9 T4 J4 z
门派剑令1,门派剑令,,,,,,60000,,,,0,0,59,64,30,0,,,,3000,800000,0,0,0,,10,,TRUE,,,TRUE,TRUE,,,,0,12,,,,,,,,TRUE,,9133,9118,,,,,,,,,,,,,15,,,,,,,,,,,,,,,,,,,,,,,555,,,,,/ m8 |5 ~/ C! k
门派剑令2,门派剑令,,,,,,60000,,,,0,0,59,64,30,0,,,,3000,800000,0,0,0,,10,,TRUE,,,TRUE,TRUE,,,,0,12,,,,,,,,TRUE,,9133,9118,,,,,,,,,,,,,15,,,,,,,,,,,,,,,,,,,,,,,666,,,,,* @( R3 G9 j- O1 N
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# F" V- m- Z/ y' l/ `8 d8 ~map.sdb 加入 ; ~* w5 u5 e/ l5 |
8 C( r2 X- a/ g1 H/ g95,fmbat2.smp,fmbat2.map,southtil.til,southobj.obj,southrof.obj,1001,,门派对战场1,TRUE,,TRUE,,TRUE,TRUE,TRUE,TRUE,TRUE,TRUE,TRUE, ,TRUE,TRUE,TRUE,,TRUE,,TRUE,,,,,,,7,,,,,,,,,,1,500,500,,,TRUE,,,,,,,,,,,TRUE,,,,,,,生药,,
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这个不能更改 这的不能改呢只的是 95 这个地图编号 由于和TGS对应 所以呢不能改的 关于其他编号呢 大家可以自己调一下1 _* j; K2 E; E' z' X" U3 U
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Item.sdb 加入
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门派对战入场卷,门派对战入场卷,28,用于门派对战入场用,,,,,,,TRUE,FALSE,192,,,,,,,,,,,,,,,,4406,4806,,,,,,,,,,,,,,,,,,,,,,FALSE,,,FALSE,,,,,,,,,,,,,,,,,,
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Setting 文件下
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CreateGate.sdb 加入 8 M. ~* Q* h2 J
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172,门派大战1,门派对战场一入口,7,TRUE,69,517,382, , ,500,500,1,95,1,,,,10000, ,,100,门派对战入场卷:1,,,,,,,,,,,,,,,紫焰世家,
% d0 g+ n8 z7 E173,门派大战2,门派对战场二入口,7,TRUE,69,497,357, , ,500,500,1,95,1,,,,10000, ,,100,门派对战入场卷:1,,,,,,,,,,,,,,,啊,% X6 @- V) W, K3 U( a) l) s' a7 w
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, e" @3 S5 c3 q2 Z, v# s( i) uCreateMonster95(或170).sdb- w! N0 l: Z$ `3 s# C
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3 w4 x% L+ ?& bName,MonsterName,X,Y,Count,Width,Member,Script,
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: @! W, g' l9 ~4 F3 p- G+ I, a2,门派剑令2,105,101,1,1,,,
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GM 命令是 # }3 D/ o; }0 m0 v( z; t% U6 s
/ ?# o0 q M( k: q' N3 ]4 g. v8 [0 {门派大战开始 battlestart 然后踢人下线: @b**l 500 500 2 ]) g- A( Q4 e" q2 ~* I1 X, J
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