tgs1000/init/JobUpgrade.sdb5 b% s9 `* E2 e5 c7 \( K7 x8 T
, Q, d9 U: i9 E5 M( ~. l$ C参考下面列子
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Name,Upgrade,SuccessRate,DungeonRate,DamageBody,DamageHead,DamageArm,DamageLeg,ArmorBody,ArmorHead,ArmorArm,ArmorLeg,AttackSpeed,Avoid,Recovery,Accuracy,KeepRecovery,1 R7 f/ U( Y5 B$ G
1段,1,70,(100),20,20,20,20,20,20,20,20,20,20,20,20,20,' h7 h+ t* p6 K @: ]
2段,2,25,(100),50,50,50,50,50,50,50,50,50,50,50,50,50,
3 ^! V. I0 O4 i# {+ M1 F; W3段,3,10,(100),100,100,100,100,100,100,100,100,100,100,100,100,100,9 s2 R9 \( ^7 J) H7 u
4段,4,20,(100),150,150,150,150,150,150,150,150,150,150,150,150,150,
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括号里的数值(DungeonRate)是固定成功率。改成100就是拥有固定成功率100%
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(SuccessRate)是成功率(几率计算)。0 U. F+ ^1 Z: \$ k
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可以受多方面影响,升段药、成功百分比、成功几率等等。, i C1 e. |, B+ O$ s0 U
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所以没有真正100%每件装备都能成功(除非你使用是四大宝石)
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; e4 W0 L% L6 Z9 `如:4段,4,20,(100),150,150,150,150,150,150,150,150,150,150,150,150,150,
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4段成功率只有20%机会才有100%成功 $ K* g# @% H, F- V% m6 f
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